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Old [SPOILERS] Raven's Cove, Quest and More!

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  #166  
Old 08-11-2010, 02:48 AM
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Quote:
Originally Posted by Maxinum1425 View Post
I hope that when the new island comes out i hope that it doesnt take forever to update and it doesnt make the game more laggy . _ .
Both of those are bound to happen. The update time isn't an issue.. but every update they add brings in more lag.

Quote:
Originally Posted by MacIronhawk
You have to do the quest before you can access the Ravens Cove mine(s), which, told in the quest text and dialog, is/are the only place(s) to find the cursed weapons.
Well, what I meant is, I wonder if we have to finish the quest in order to use the blades (at least off of the island). The quest says that we take one of his blades near the end, then (around 7 tasks later) says we take El Patron's lost treasure. Nothing would really stop me from getting the blade, then ignoring the rest of the quest. It's not really important, but if the quest is introducing these weapons (among other things), we should at least be required to finish it.
  #167  
Old 08-11-2010, 03:03 AM
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Can anyone please post the sounds of the ghosts or anything new that I just talked or typed about please? :/
  #168  
Old 08-11-2010, 03:33 AM
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Sorry Sven, I thought you meant if you had to do the quest for the blades, I wasn't aware you meant if you had to finish the quest.(this is where I need to be more patient when reading)

No, as soon as you unlock the mine(s), you can get cursed blades, most likely, so you'll never have to actually finish it for the cursed blades, although if the quest goes the way I think it will, we'll have to defeat El Patron in a boss battle to deliver cursed blades to Jack.

James, I'd be able to post the scary ghost sounds, but I wouldn't know how to post them here. Actually, I would, but I don't know of any decent free audio/music websites where I can upload them and then post them here.

I'm sure SPM might be able to.(not asking him to do this, though) The groans and howls from ghosts are actually pretty scary. When fighting ghosts it will probably be a bit... nerve racking at first? The groans just seem like something you'd hear out of a B-horror movie.
  #169  
Old 08-11-2010, 05:45 AM
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Remember that anything we found can be changed or removed from the game at any time. Don't expect everything here to be the final outcome.

PS We're not even sure if they're ghost sounds. They're only labeled as howling sounds.
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Last edited by Speedway Master; 08-11-2010 at 03:59 PM..
  #170  
Old 08-11-2010, 06:20 PM
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i think potco is going to get real fun finally a lvl bump and something to lvl with a quest

Last edited by Roger Sharkshot; 08-14-2010 at 11:29 PM..
  #171  
Old 08-12-2010, 12:05 AM
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Can someone please post the sounds though? :/
  #172  
Old 08-12-2010, 12:09 AM
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James, stop pushing. Either someone will post them or you can have something saved to shock you when all of this actually DOES come out.
  #173  
Old 08-12-2010, 01:19 AM
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Hearing "El Patron's Treasure" makes me smile. I've always been very money oriented in the game, and my guild has too, so we'll probably try to complete the quest before the island is swamped with people, and PR, PDF, and Tortuga become ghost towns.
  #174  
Old 08-12-2010, 11:48 AM
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The Cursed Thunder Hit and Cursed Ice Hit sounds come along with Cursed Fire Hit (Bloodfire, Voodoo staves). I think some of the new weapons in the list are going to have these attacks. The names I can make up for them are Frostmancer's Broadsword (ice) or Zeus' Longsword (lightning, I would like longswords as legendary weps)... and those were just my imaginary names for them...

Apart from that, there are new classes of weapons coming - Rapiers, Epees, Scimitars, Axes... and even...Davy Jones' Swords. Yep it is a new class of weapons. I wonder what will it be? All the weapons resemble daggers, with hints of the Dutchman's mossy appearance on them. But there's no mention of a Cursed Blade class of weapons

The howling might be some noises in the Mines of the Cove. Or it could be in the main ghost town... I can imagine a HEAVY white mist and lots of howling with flickers of red ghosts along the terrain of the Cove... Raven's Cove should really be a creepy place IMO.
  #175  
Old 08-12-2010, 12:35 PM
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Quote:
Originally Posted by Midhav View Post
The Cursed Thunder Hit and Cursed Ice Hit sounds come along with Cursed Fire Hit (Bloodfire, Voodoo staves). I think some of the new weapons in the list are going to have these attacks. The names I can make up for them are Frostmancer's Broadsword (ice) or Zeus' Longsword (lightning, I would like longswords as legendary weps)... and those were just my imaginary names for them...

Apart from that, there are new classes of weapons coming - Rapiers, Epees, Scimitars, Axes... and even...Davy Jones' Swords. Yep it is a new class of weapons. I wonder what will it be? All the weapons resemble daggers, with hints of the Dutchman's mossy appearance on them. But there's no mention of a Cursed Blade class of weapons

The howling might be some noises in the Mines of the Cove. Or it could be in the main ghost town... I can imagine a HEAVY white mist and lots of howling with flickers of red ghosts along the terrain of the Cove... Raven's Cove should really be a creepy place IMO.
As long as it doesn't have a crummy looking sky and isn't too scary for our kiddies, I'm with you.
  #176  
Old 08-12-2010, 02:13 PM
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Well yea... Too scary like Metro2050 isn't an option. XD
  #177  
Old 08-12-2010, 02:42 PM
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  #178  
Old 08-12-2010, 02:51 PM
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Quote:
Originally Posted by muffin pirate View Post
First day it hits Test, BOOM, I'm exploring it...
What if you had to do a quest to unlock it at level 30 first?
  #179  
Old 08-12-2010, 03:14 PM
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What if you had to do a quest to unlock it at level 30 first?
-_- Thanks for Crushing my imagination.... LoL
  #180  
Old 08-12-2010, 10:41 PM
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Lol, hopefully if we have a level increase this "new island" of Raven's Cove should be interesting. :/
 


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