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Old Too many things to put in the title....(

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  #16  
Old 11-07-2008, 03:39 AM
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I like the isalnd idea, for general mayhem. For non-mayhem, they could still use the old system, be it crew v. crew, whatever v. whatever, whatever (haven't put much thought into this post, arr).

Bigger closets, check plus, a sunken ship are on the ocean we could walk on, check plus, some of the other stuff, non neccese est.
  #17  
Old 11-11-2008, 06:59 AM
Captain Jessie Hawk Captain Jessie Hawk is offline
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I was thinking also, why not allow larger areas on the islands to help take out the lag issues.

I mean you can make mountain like areas, ancient temples, native villages, so on and so forth there is plenty of more area that could be explored.
  #18  
Old 11-12-2008, 03:23 PM
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Quote:
Originally Posted by Captain Jessie Hawk View Post
I was thinking also, why not allow larger areas on the islands to help take out the lag issues.

I mean you can make mountain like areas, ancient temples, native villages, so on and so forth there is plenty of more area that could be explored.
That native temple gave me an idea.
The island Jack Sparrow was on with the natives.

I think that would allow for more enemies and more landscape.
  #19  
Old 12-02-2008, 08:11 AM
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But if they were to add all the islands from the movies, it would take a long long time.There's China, Singapore , shipwrecks cove ,the island where jack sparrow was tied on to a stick and almost roasted like the founders feast meat!(That's probably only in the DS game...)

gosh! could the founders feast meat be jack sparrow.Just joking

they got to make the shores of tortuga bigger like in the movies.
  #20  
Old 12-02-2008, 10:33 PM
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If the movie islands were in the Caribbean, then it's okay. But for something like China to be in the game is totally crazy. Just because it's in the movie doesn't mean it has a warranted spot in the game.
 


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