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Old Test Release Notes - April 2, 2010

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  #1  
Old 04-06-2010, 04:33 PM
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I like the new drop rate otherwise some players will rush out and play 24/7 when the update hits live get every weapon possible in a week and then complain about having nothing to do! LOL
  #2  
Old 04-06-2010, 04:46 PM
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Some players will rush regardless of the drop rate.
  #3  
Old 04-06-2010, 11:23 PM
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Here's a little thing I found out - when using the Staff, there's no Charging Bar for any skill, so you could use two straight Desolations if you had enough Voodoo, or spam Soul Flay. The only problem is that without Charging, you'll run out of Voodoo much quicker.
  #4  
Old 04-07-2010, 12:01 AM
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That just could be a new feature i really think this is ready for open. It has been two weeks, so it just has to come. It has to. :'( :/
  #5  
Old 04-07-2010, 12:15 AM
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The update will be here when it gets here. Two weeks for something "major" added to the game isn't enough time, especially considering that the entire first week, test was down, more than it was open.

Not sure if anyone else has experienced this, but earlier when I logged on - no weapons, no gold. It was fixed after I logged, but it shows that something is still wrong. On top of that, all my weapons showed level 0, and my notoriety meter was empty (didn't even say "notoriety" or a level). I sent a report in, but there's still a few things that need to be dealt with before release.

It's better for them to take their time with something like this.. rather than rush to bring it to open. Last time a small bug happened, it resulted in a bigger one, which led to them resetting the game prior to the updates. Imagine if that happened to Live, not only would a lot of people complain, but new players that just came would also be lost - and possibly lose interest if they don't know what happened.
  #6  
Old 04-07-2010, 04:58 AM
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James, I'm pretty sure what Thunder said about the voodoo staff bar is a bug.

Since it's not in the release notes... and to take away the bar is like taking away even the littlest bit of challenge out of the game, which is to force you to wait to use the attack again.

I honestly think they should hold the update for another week or two, just to fix all the little bugs. Actually, IMO, I don't think they should release this new inventory system unless the second story quest comes out with it.

Call me crazy, but I don't want to be used to a new inventory system before a second story quest. I want it to be exciting for a long time, with two new major updates, instead of justo ne.
  #7  
Old 04-07-2010, 05:09 AM
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Quote:
Originally Posted by MacIronhawk View Post
James, I'm pretty sure what Thunder said about the voodoo staff bar is a bug.

Since it's not in the release notes... and to take away the bar is like taking away even the littlest bit of challenge out of the game, which is to force you to wait to use the attack again.

I honestly think they should hold the update for another week or two, just to fix all the little bugs. Actually, IMO, I don't think they should release this new inventory system unless the second story quest comes out with it.

Call me crazy, but I don't want to be used to a new inventory system before a second story quest. I want it to be exciting for a long time, with two new major updates, instead of justo ne.
I didn't mention this in the first post, but they didn't actually remove the charging bar. You can still charge up if you want, but at some times, I can use Staff skills without the use of a charging bar. Disney still has a few things to work on before all this goes to Live, so be patient, everyone.
  #8  
Old 04-07-2010, 02:22 AM
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The only differences in dagger I have noticed is a skill that increases the attack power of the dagger. Not sure if its a numbered skill, or an automatic one - too low to find out personally.
  #9  
Old 04-07-2010, 03:05 AM
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Quote:
Originally Posted by Sven Osymthe View Post
The only differences in dagger I have noticed is a skill that increases the attack power of the dagger. Not sure if its a numbered skill, or an automatic one - too low to find out personally.
It's mainly a skill found on most of the blades and Dolls we already have, such as the Pirate Blade Cutlass. It's an automatic skill that powers up the damage done by the weapon, however I don't see much of a difference. I think the Critical Hit ability found on weapons such as the Engraved Broadsword are more worth it, as it actually makes a MAJOR change ( I got a critical hit with a Bladestorm, and, to my estimation, it did around 3,000-3,500 damage. Other than that, that skill isn't much use.
  #10  
Old 04-07-2010, 03:18 AM
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Found a little bug that used to make people crash, but with the grenade pouch, and various other weapons with no special skill, you can now use healing boost instead of crashing. You can press the ~ ` or as you know it to be the scoreboard button in privateering and PvP modes around 3 to 4 times for a healing effect.
  #11  
Old 04-07-2010, 05:48 PM
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We shall see . . .
  #12  
Old 04-08-2010, 12:33 AM
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I hear rumors that the updaes be co'min this here Friday! Anyone else hear such a strange tale?
  #13  
Old 04-08-2010, 01:18 AM
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Originally Posted by BlackBeard101 View Post
I hear rumors that the updaes be co'min this here Friday! Anyone else hear such a strange tale?
Friday? I surely hope not, it's not nearly ready. If it's a rumor, that's probably all it is mate-rumor. It's like when people say the Kraken is coming next month or something.....
  #14  
Old 04-08-2010, 03:19 AM
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Quote:
Originally Posted by Crestshot View Post
Friday? I surely hope not, it's not nearly ready. If it's a rumor, that's probably all it is mate-rumor. It's like when people say the Kraken is coming next month or something.....
I hope they are rumors, btw, is anybody else kicked out of test right now. I can't even log in at the moment... It doesn't say the site is down, just having a cannonball with red spinning aroound it, and a blank area beside it.
  #15  
Old 04-08-2010, 01:44 AM
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The rumor is probably almost true it has been two weeks in fact and i did talk to live chat and they said they can't fix everything.( they didn't say this part but:-->) Plus they have other stuff to add to pirates test besides this. If there's anything more to be fixed they will surely fix it on open.
 


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