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#1
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This is why whenever I board in the public feature, I always find the Captain and ask where they want me, or if they mind if I am there. This should be a part of the "Code".
Just my thoughts |
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#2
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Exellent answers, my fellow pirates! I too agree that a "walk the plank" feature be added for the Captain/Owner of the ship.....for crew and non-crew to be booted if it becomes necessary. How do we convey this suggestion to the powers that be?
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#3
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That would be a great option because when I board a flagship, after I grapple I shoot the captain but some noob always jacks the wheel (BLOODY PIRATES!) and steers me away forcing me to kill the captain and this lowers the chance of successfull raids.
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#4
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There's always the old option of marooning low level trouble makers on desert islands. If they can't teleport they gotta sail to wherever they want to go--often times in dangerous waters!
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#5
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Quote:
__________________
Signature Compliments of Senior Officer Mia Lightning
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#6
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Ye can't maroon the scoundrels during a "Sink 100 ships without docking" challenge! (Maybe a couple hundred other reasons you might not want to bring your ship into port...) They can always use map to return to their port of call, so it isn't as sinister as you might hope.
The fact that anyone at any time can decline a crew invitation, is just weird. Why ask? Just add them to the crew - they can leave the crew if they really need to. Conscription gangs (navy or pirate) in the 1600s didn't exactly ASK if ya wanted to be in a crew...they just took ya. That practice goes way back, to before biblical times, if I'm not mistaken. Board a ship and defeat their crew? Prisoners are given the option of joining your crew, or walking the plank. But stowaways? If caught, they'd be conscripted into the crew to work for their passage, or made to walk the plank. |
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#7
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I think part of the reason that the crew works the way it is, is because "Crews" are not just the individuals on a ship. Crews go into battles on land as well. Often crews are used more to isolate chat groups as well. Crew bonus for all battling is part of the game. We must remember, this is a game, and not a real "Crew". When it comes to real crews, they generally stick to one ship.. whatever they call home. Personally I dont understand why it should be that complicated.
Im captain, your on my ship, I dont want you on it, leave now... or walk the plank. End of issue. A scenario that they may be afraid of? Captain gets a crew on his boat, sails around fills the holds.. then boots everyone before porting and they get nothing for having helped..... |
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#8
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...and noone ever sails with that captain ever again. So what? (That is, I think I agree with you, not their possible scenario.)
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#9
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But I think its better to let the captain boot who they please from their ship. They can from their crew, why not the ship as well. Even more so ship wise for that matter. Captains could do as I previously mentioned, however the cost of the action would far outweigh the gain. I think you get the same amount of gold irregardless. |
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#10
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Personally, I wouldn't be too concerned about that happening, but I'd be royally ticked off if it did.
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#11
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As you stated, being the Captain of your ship you have say over what happens...period. Sure it's nice to help a crew out if they need ships, but it is a privilege for them to be there. The crew should respect the Captain, grab a cannon and help sink ships as any good crew should. Causing a ruckus by grabbing the wheel, not listening to the Captain and talking smack are simply unacceptable and IMO are grounds for walking the plank. As Captains of our ships we all take a risk when opening to the public. However, you would expect the crew to participate in a well behaved manner. I would say a high percentage of annoyance comes from people shouting "I need Navy Ships" and someone else yelling "No, I need EITC". This can go back and forth for a bit as you just try to maintain harmony and prevent mutiny. After marinating in this overnight, I still feel as the Captain of your ship you should have more control over what is going on. Walking the plank was part of Pirates tradition.....why not add it to the game. Perhaps you set limitations as you can only use once per login (you shouldn't need it more than that). Although this issue with a crew member getting completely out of control does not happen very often (at least for me), when it does happen we need options outside of just reporting as it upsets everyone on the ship. A "Captain sail only" option would also be great so others stop grabbing the wheel.
__________________
Signature Compliments of Senior Officer Mia Lightning
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#12
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People have been requesting WHEEL control for as long as I've played POTCO. People should continue to request it regularly, in my humble opinion. It would make "walk the plank" mostly unnecessary. As far as I know, the developers have always said "won't fix" to that request. *smoke comes out of ears*
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#13
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I'll send in another request for it...perhaps if they continue to hear about it.....well, you never know. We can only hope.
__________________
Signature Compliments of Senior Officer Mia Lightning
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#14
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Great arguments, however I agree with aka.
I personally like to actually control my own ship, and i like aka's "Captain Sail Only" button. Big D needs to give the captains more power, after all, they are the boss. They deserve more power. I once got stuck inside Port Royal while trying to port, so I decided to invite some people from public. I know this sounds like a mistake, however I tried my best not to let them touch the wheel. However a silent-but-vicous pirate took over my ship when my game crashed and drove it out of Port Royal and used my poor War Sloop for a task or something. When I came back to see what damage he did I saw that he took over the wheel. Typical behavior, however I noticed that the people on board didn't say a word about it. To deal with this I just made them fight the colossus without my help. Really, who is so desperate enough to steal someone's ship for their own desire? I don't trust a whole lot of people to steer my ship, unless I need cannon EXP. You would at least think someone would speak up, but nooo. I know this is just a game, but really you would think people are more nice out there. The only dowside to more power is the people who have the power. Some people go crazy with power while others are generous with it. All in all, the ship design is obsolete. Can't wait for create-a-ship, right? I wonder how the same ship-stealers will react. If trading ship parts comes out, "Hey gimme that piece now!" Right now, this is me: ![]() Like aka said, the only way this can be fixed is if they see what the pirates really think about this public crew situation. It's not like I'm forcing you to e-mail them, though, just getting a point through. I'm not sure I'm at the point where I need to tell a Mod about this nuisance.
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#15
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There are several good points here, but realistically been complained about a number of times in the past.
Zep's point is well taken that a crew member shot 6 ships, then left why don't they get their share of those six ships. This also goes with the argument why every time I just loaded the ship up with Royals, the server drops. Why also do we not get credit here for what we already did, let alone ship repairs for nothing when this happens. I have it seen overwhelmingly not in favor of crew in many situations. If I am shooting sails and broadsiding for rep, I don't want someone running off with the ship, or even turning it. Because certain individuals -machines- graphics, or whatever the reason, the game crashes these people in crews on a ship, why should we always pay for a sunken ship someone ran into the closest skellie ship. The captain's game crashes, guess on their ship should go to dock just like we dock normally but captain choosing the anchor. This same line of thought if a person "walked the plank" went to dock, no different then when you dock normally. Captain at least being able to lock down the wheel would be also a good step. Not being a pvp issue, I sure won't hold my breath for any of this happening. |
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