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| The Graveyard General POTCO Game Talk Archive Forum |
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#1
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Musket Build Suggestions
Aye, the musket would be a good addition to the game, but if you had a choice, what would you add to it? Leave your suggestions below, my Post, but here's what I came up with so far........
Level 1(Level Recieved)-Bash and Knockback abilities are obtained with the weapon. Bash:A Combat skill that hits the enemy with the bottom of the musket. Knockback:A Combat skill that stabs the enemy with the end of the and slows them for a period of 2 seconds(+1 Second per rank up). Level 2-Shoot ability added to the musket's ability possibilities. Shoot- Allows you to shoot your enemy, possibly slowing the enemy for 1 second(+1 for each rank up). Level 3-An Ability point added for your own use. Level 4-......... (Not Completed)Feel free to add suggestions below anyway. |
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#2
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Use the Pistol as the template for the musket:
Shot/combat types: Lead Venom Bane Hex eater – replace with Butt Strike Silver – replace with Bayonet Steel Passive skills: Shoot Take Aim Sharpshooter Dodge – replace with Jab/Thrust Eagle Eye Quest for weapon should be as difficult as the Grenade Quest . 26 points total Acquire weapon – 1 skill point lv1 - Shoot - basic skill, Lead Shot only (1 skill point) lv2 - Venom (1 skill point) lv3 - 1 Skill point lv4 - Take Aim opens (1 skill point) lv5 - 1 Skill point lv6 - Bane Shot (1 skill point) lv7 - 1 Skill point lv8 – 1 Skill point lv9 – Butt Strike – close in combat for when a NPC rushes you (1 skill point) lv10 – 1 Skill Point lv11 – 1 Skill Point lv12 – Sharpshooter (1 skill point) lv13 – 1 Skill Point lv14 – Steel Shot (1 skill point) lv15 – 1 Skill Point lv16 – Bayonet (1 Skill Point) lv17 – 1 Skill Point lv18 – Jab/Thrust – close in combat (1 Skill Point) lv19 – 1 Skill Point lv20 – Eagle Eye (1 Skill Point) lv21 – 1 Skill Point lv22 – 1 Skill Point lv23 – 1 Skill Point lv24 – 1 Skill Point lv25 – 1 Skill Point Last edited by Rackat; 10-16-2008 at 05:13 PM.. |
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