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Old Skill point dilemma

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  #1  
Old 08-05-2008, 04:26 AM
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Skill point dilemma

Okay so I just mastered sailing and I have 3 skill points left. I'm unsure what I shiuld use them one. I'm looking for opinions/suggestions. What should I use my last 3 on?

  #2  
Old 08-05-2008, 04:51 AM
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Not sure whats best, but what I would do is place 1 on Take cover, and the other two on Taskmaster (bottom right skill).

I dont think tack is gonna help much with just 1 or 2 points, but taskmaster may get those cannons reloaded a bit faster.

And I just like having take cover, some love it, some hate it.
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  #3  
Old 08-05-2008, 05:27 AM
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Yea I'm thinking about take cover, I was unsure becuase a lot of people complained about it. I dont think I'm going to use taskmaker, I'm pretty patient about cannons recharger and most of the time I'm a lone wolf sailer.

Would one skill point on tackling be worth it? I am pretty impatient about turning the ship. I'm also wondering if maybe I should max my windcather, or put another point on full sail or ramming.

Arg...I'm so indecisive
  #4  
Old 08-05-2008, 05:37 AM
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I would go with full sail because you can steer with it and ramming you can only go straight. I have three on full sail and I like it.
  #5  
Old 08-05-2008, 05:52 AM
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Quote:
Originally Posted by IsabelleNorrington View Post
Yea I'm thinking about take cover, I was unsure becuase a lot of people complained about it.
Most those complaining expected it to bail them out at the last second, and blew it. hehe.

Quote:
Originally Posted by IsabelleNorrington View Post
I dont think I'm going to use taskmaker, I'm pretty patient about cannons recharger and most of the time I'm a lone wolf sailer.
I like my cannons recharging/loading faster.. Effects my broadsides recharging, dont know what it does to crew cannoneers.


Quote:
Originally Posted by IsabelleNorrington View Post
Would one skill point on tackling be worth it? I am pretty impatient about turning the ship. I'm also wondering if maybe I should max my windcather, or put another point on full sail or ramming.
I didnt find that tacking helped me that much without being maxed out, but then again, some people didnt like Take cover. Id would put the point on full sail before another one on ramming speed.

Quote:
Originally Posted by IsabelleNorrington View Post
Arg...I'm so indecisive
Maybe hang on to them until a need arises, which may sway your decision
If I dont have to apply points... I often do exactly that. I have mastered skills with points to spare.
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  #6  
Old 08-05-2008, 06:28 AM
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i'd leave it alone, if it is working for you..
  #7  
Old 08-05-2008, 11:25 AM
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I added one point to take cover. I hope it proves worth it. The last two I'm still thinking of. For now I'm not touching 'em.
  #8  
Old 08-05-2008, 12:31 PM
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taskmaster the place f some i dont use take cover dont see any use in it.
  #9  
Old 08-05-2008, 01:13 PM
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get tacking because u always need to turn well
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  #10  
Old 08-05-2008, 02:08 PM
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I have wind catcher and Full Sail maxxed out. 20 seconds of full sail is priceless when being chased down or when you need to get away to repair. My friends love for me to drive with that. I also have max take cover. Nothing on treasure sense since it is not needed once you get your wars ships. I also have the one point in ramming speed - another quick getaway. So between ramming speed and full sail I have 25 seconds of high speed chase / getaway!

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