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Old The Skeleton Stronghold!

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  #1  
Old 08-19-2011, 02:51 AM
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The Skeleton Stronghold!

As the name says, this would be a stronghold of Jolly Roger's soldiers. I know there are more pressing issues that needs to be fixed in the game, but I think it would be nice if they had a major update to keep players happy first, then do all the fixes, so the players won't be bored while they do all the fixing.

The island used to be a navy stronghold, but was conquerored by the undead in an invasion. When faced with a more dangerous enemy, the navy are willing to send pirates in as mercenaries to help out, and with luck, they might just get killed in battle.

There would be several pockets of heavily defended navy camps, where you would receive quests to go deep into the island and to uncover weaknesses, sabotage and steal weapons, clear the way for a navy assult, or help defend camps.

The island would be filled with level 50-55 enemies (level cap would be have to raised to 55 too. I know lv 40-50 really lacks quests, but most players are already level 50, and there would be no point to make more quests without raising level cap).

These be skilled skeleton soldiers, and their HP would be 2 times the normal amount, and attack speed be also doubled. (The reason I say this is because enemies in game really are too easy. A level 45 can easily kill a level 50 thrall or uchinfist in 1 or 2 hits using a firearm, the enemy would die before it can even attack).

There would also be pockets of skeleton camps you will have to raid. Defeat the patrols, and wait for backup from the navy (who will actually help you attack the skeletons). The quest is completed if you can defeat all the skeletons in camp and live. Each camp would also include a boss.

As you venture deeper into the island, the enemies become stronger, until you eventually reach the Undead castle, which could be POTCO's first instance : http://www.piratesonlineforums.com/f...ad.php?t=19747

Last edited by ruisen2000; 08-22-2011 at 06:12 AM..
  #2  
Old 08-21-2011, 11:47 PM
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Great idea for a new island and story quest. Well and done. Like most I think.
  #3  
Old 08-22-2011, 12:08 AM
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Nate Swordwalker Nate Swordwalker is offline
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I like the idea of this. YOu pretty much covered anything I would have made for a new story quest. Nice job.
  #4  
Old 08-22-2011, 12:45 AM
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Yeah. I just have a few problems. I guess it is possible how level 45's can defeat level 50 Thralls. But the way you would describe it it seems they are like bosses, and I know its hard for even 50's to kill bosses in two hits. But I understand what you mean. Its a great idea though!
  #5  
Old 08-22-2011, 12:51 AM
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Brilliant. 'Nuff said.
  #6  
Old 08-22-2011, 06:12 PM
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ruisen2000 ruisen2000 is offline
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Thanks for the comments everyone!

Quote:
Originally Posted by Slasher View Post
Yeah. I just have a few problems. I guess it is possible how level 45's can defeat level 50 Thralls. But the way you would describe it it seems they are like bosses, and I know its hard for even 50's to kill bosses in two hits. But I understand what you mean. Its a great idea though!
They wern't meant to be bosses, they are just meant to be hard, so players won't be finished in 2 days, but they won't have to keep players there by telling them to kill a super rare enemy 100 times like they did with raven cove quest, which was boring because of this.

With the huge amount of high level characters in the game, it wouldn't be too hard. After a year or so when there are less people on the island, they could reduce how hard the enemies are, or maybe add new drops to them (like what they did with cursed blades) that are exclusive to this island to keep people here.
 

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