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| Ideas, Suggestions, and Rumors about POTCO Post your discussion threads that have suggestions for the developers of POTCO or ideas for the game here. We can hope they'll look here... |
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#1
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Some ideas...
I am making a big list of what I really think potco needs. Post if you agree or disagree with some of these ideas.
1. Ghost ships - similar looking to skeleton ships, orange and red glows, lvls 30-50 2. King sloop, galleon, and frigates - bigger and stronger than war ships |
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#2
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I like it a lot, lot!
As for the ghost ships, they should only come out at night, similar to Rage Ghosts, and they should be around Raven's Cove... as for Broadsides, they should have a new one. Maybe something like glowing red orbs that do massive damage. As for King ships, they should be similar to the old Goliath from the BP Boss Battle, maybe a bit smaller. Really powerful too. |
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#3
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Davy I'm liking the buil-ons the red orb thingies wud be cool along with night only!
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#4
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I love your ideas! how ever, I'd rather have new ships the new classes. but the idea of elite ships that only appear at night with broad sides that could sink war galleons in three broad sides is to awesome to put in words. the only problem is who they'd belong to. the ghost on ravens cove have no ships!
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#5
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Good idea.
I'd personally like it if there was a lot more flagships out there. They rock. |
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#6
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3. Guild Islands - Just small islands that are guild only, buyable monsters and bosses if you want, that only GMs and Co-GMs are able to buy.
4. New Guild Ranks - Grunt, Member(starting rank), Cadet, Veteran, Junior Officer, Officer, Senior Officer, Captain, Pioneer Co-GM, GM. Up to 2 Co-GMs allowed, grunts are members who have a strike against them and such. 5. New Enemies - Need higher leveled Navy, such as a General lvl 40-46 or so, new undead that are higher levels, and EITC 6. New Wild Island - A small island with tough enemies (45+) 7. Kraken - We need this! 8. A More Civilized Cuba - A few more shops and a map in the compass Last edited by Chalupa; 01-05-2011 at 10:45 PM.. |
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#7
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I hope your suggestions come true mate.
Also, can you explain each of your guild ranks? |
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#8
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First of all, you start out as a member. Grunt - Being a grunt is not a good thing. Grunts can not chat in guild chat. It is like a temporary ban in a guild if you did something against the rules, but it will only last for a few days depending on when your guildmaster wants to let you back into chat. Member - this is the base of it all, the starting point. When you are a member, all you can do is chat pretty much. Cadet - this is basically the same as a member, accept you can invite people to guild. The catch is, the GM must approve. Cannot create invitations. Veteran - Veterans can invite others to guild without higher ranking approval. Can create invitations with GM's approval. Junior Officer - Junior Officers can invite and create invitations without GM's approval. Cannot give the boot. Officer - Officers can invite and create invitations. They can also boot and demote members from guild with GMs approval. Senior Officer - Senior Officers can invite, create invitations, boot members, and set cadets and lower ranks to grunt status, can contribute to guild island with GM approval. Captain - Captains can invite, create invitations, boot cadets, demote veterans, promote grunts with GM approval, accept cadet invites with GM approval, contribute to guild island. Pioneer - Pioneers can invite, create invitations, boot veterans, demote veterans, promote members, accept cadet invites, accept veteran invitations, contribute to guild island. Co-GM - Co-GMs can invite, create invitations, boot junior officers, demote officers, promote veterans, accept cadet invites, accept veteran invitations, contribute to guild island. GM - GMs can invite, create invitations, boot senior officers, demote pioneers, promote everyone, accept cadet invites, accept veteran invitations, contribute to guild island, appoint people to quest board, can transfer GM, owns guild.
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#9
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Thanks mate, there are great guild ranks, I really hope the POTCo staff look here!
And as for the paying real money for the monsters, i meant in-game gold. Put it this way: would you pay to put a robber in your house? probably not. its the same concept. i think what should happen is that jolly/navy/eitc might occupy try to take your guild island by force. |
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#10
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#11
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#12
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Maybe even an Admiral boss. I like the custom quests and bosses idea on the Guild Island. Bosses could protect the island from non-guild members. But it probably won't come out. |
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#13
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Recap of all Ten Ideas
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1) High probability of Ghost Ships being another Special Event whereby they spawn around Raven Cove. Very difficult to sink. Some new story line would be created explaining why this is occurring. Reward could be ship materials. 2) Done! War Brig and Ship Customization 3) Unlikely. 4) Not necessary. POTCO fixed it. Too managerial what you were suggesting. 5) Done! With more to come. 6) Unlikely. Davy Jones won't have it! 7) No kidding. Would work as a Boss Battle for the elusive Chapter Two. 8) This is possible. Tia Dalma has her reasons. Her magic must be one with the elements. 9) Done! A slew of them were introduced. With more to come. 10) Not gonna happen. Too WoW-like. POTCO is more inclined to increase default health/ voodoo points through new features like Bodybuilding. Basically more quality over quantity sort of thing. I have always found that appealing about this game. My pirate masters all weapons and not just certain weapons based on a certain class of species like in WoW. |
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#14
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I have an idea to add to yours chalupa.
1. The curse of invasions. Jolly Roger curses a certain weapon/item/class for a wave making you unable to use it. 2. Generals inside invasions. A general is a super boss inside a certain wave. They have 75% defense and have two per wave. If you repel them the wave enemies will decrease. If you defeat both then the wave will be shorter, but will still be continuing. 3. Powder Kegs or Generals or enemies with Jolly! Follow me now! Means NOTHING! I agree with you on every idea but the guild island. There would be too many islands and PRIVATE servers invented, it just WOULDN'T work unless you teleport to that guild server by a certain feature. |
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#15
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