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| The Rusty Cutlass Official archive about Weapons and Skills |
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#1
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Blade storm is, the best cutlass skill. And that should be in anybody's opinion. It does the most damage when maxed, and if you have a high attack (preferably famed) sword with critical strike... good lord knows how much damage you'll do.
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#2
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Things I was thinking while reading ur guide.
PvP Cutlass = Brawl in PvP? doesn't deserve even a pt, I'd put 0 on it, coz ppl consider Brawl cheap as well Gun = If u rly do PvP, its usually blades only, so bullets r useless. I'd spend 15 pts on all the Passives: Sharp Shooter & Dodge & Eagle Eye coz all 3 works great for Dagger's throws & put the rest of the pts in wherever u want, I'd max out Shoot & Take Aim & put ur last 7 pts in whatever ammo u like. Doll = looks alright Dagger = looks good, except i might take 1 pt of asp & put it on adder to max out adder, like i said b4, too many pts on asp is consider cheap by some pvpers. some ppl just put 1 on asp & put the other 2 pts 1 each for gouge & eviscerate. Grenades = think u got Ignore Pain & Toughness mixed up with the descriptions. Ignore Pain is what makes Stun/Slow effect go away faster. Toughness just decreases incoming grenade/cannon damage. Toughness is pointless unless u SvS a lot & dont wanna be assassinated while gunning or sailing & want Grape Shot's effect u less. Looks good, except I'd max out Determination so ur HP recharges 50% faster & Ignore Pain max too, not sure about Toughness, I find it useless, I'd move the pts over to Demolition for cannon's impact. Staff = Def dont put any pts into Pestilence; Banish is only good for lvling purposes since 6 Banishes = 100 rep, but ur mastered already so 0 pts on it. I'd max out Concentration & Spirit Lore. Conservation I think is pointless coz with max Concentration, it's an either/or type of thing, either max Concentration (50% faster recharge) or Conservation not both (uses 20% less voodoo I think). So I'd drop my last points into Spirit Mastery & Desolation. SVS Sailing = there's 2 way of sailing a) the upclose & personal xD where u rely on ur gunners & broadsides to the damage = max windcatcher, open fire, take cover, taskmaster, max broadsides, and ur last 2 pts into Tacking or Full Sail or Ram Speed or Come About, tho preferably Ram Speed I guess. b) the far away method = this u rely on gunners only. you'd nvr be close enough for ur broadsides to ever hit, so the default 1 pt on them is good enough. max windcatcher, open fire, take cover, tacking, full sail, ram speed (not to attack rofl but to catch the ships running away! lolol) SvS Cannon = max firebrand, fury, thunder, rapid reload, roundshot, barrage, last 2 pts on shoot Quote:
And also, the 1st day that Retraining was released, u could skip skills that day too, they released an update that night, & the next day if u retrained u had to unlock the skills in order now for all new pirates ='( Some of my friends got skipped skills make me so jealous! lolol Wish Disney would allow us to skip skills again. Last edited by Angel Daggerfury; 08-24-2010 at 07:45 AM.. Reason: Fixed typos - was sleepy srry lolol |
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#3
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Phala Sea Johnny Sailmaster I thought everything gave 30 pts hence the 30 lvls? + 2 of the starting points so so technically u have 32 pts per weapon. |
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#4
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Yeah, I have to agree with Angel on what she lists as what pvpers generally define as "cheap." It's just an unspoken set of rules that are implied for all the "pros." By pvpers i mean those people on Abassa that wear that long "fancy" vest; not the other players that are decent at pvp. I mean the REAL DEAL; the guys that PLAY the game to JUST pvp.
here's my actual input on the list: You might add Ranking as another category and state the best skill sets for shooting gators, or killing skellies in governors garden, or whatever the preference is. I generally Nade at kingshead, and get 29-31 kills per minute at the marching grounds(i have a vid up on youtube showing the patten i use, if anyone's interested) My nade skills are set as... Throw 1 point Long Volley 5 points Explosive 5 points Stink Pot 5 points <------- I usually use these for the group in the middle, just toss one and finish off the group with a vipers nest and it works just as well as a siege charge Fire Bomb 0 points Smoke Bomb 0 points Siege Charge 5 points Determination 2 points Demolitions 5 points Toughness 0 points Ignore Pain 3 points Anywho, i really just wanted to jump in on the pvp discussion and offer my 2 cents. See ya out there, guys -ben |
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#5
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On ranking, I would decide not to add it since all I think most people know how to repeadetly kill gravediggers for hours on end. |
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#6
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Great guide. I cant be very helpful to you by giving any tips, because im still learning this game myself, but thank you for your awesome tips.
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#7
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All around Pistol when maxed out, gives good damage, for PvP and quick killing enemies.
Shoot 5 ( same concept with Nades ) Take aim 5 ( read above ) 1 on venom, bane and hex. Max out silver Max out steel for menta and animals. Put 2 on sharp shooter, none on dodge, ( 2% chance against range, not many pistol users out there.) Then max out eagle eye, the quicker you can fire at them, the better. |
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#8
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#9
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1 on sharp shooter,
1 on dodge, Ok Sven.... |
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#10
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Dog, do I just keep lead shot with 1?
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#11
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Dog Firestack's Skills
Hey Dog, how did you get so good at stratagey?
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#12
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Brawl deserves a point, because you aren't going to be PvPing a ton of "expert criticizers" in PvP, becausei usually do it with my friends in order to have fun, and a max adder I don't think is worth that extra, slow them down, because I use adder right before i die so they can't have a health recharge, so you can't use determination if an Adder is on you.
Just my opinion.... And yes, I use to PvP a lot back in my days. |
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#13
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Nice tips everyone. The only thing I'm really gonna comment on is, what people consider to be "cheap" in PvP.
Nothing is really cheap in PvP, because everyone has the option to unlock that skill. I don't really like when people use the dagger skills (it makes me lag for some reason), or a broadsword (requires absolutely no aim, you just have to be near the opponent), but I deal with it. Those that do complain about it, I've noticed that they don't have a problem until they realize they're losing. Quote:
-------------------- PvP has really changed in the past few years. I used to PvP a lot, however due to the constant complaining (I avoid using "cheap" moves - unless they use them) I've limited myself to just friends. Some of the complaints now are just ridiculous.. someone accused me of "speeding" (after they fixed it), just because I killed them
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#14
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What I meant by the slow effect on attacks is that max hack is like 1 pt on asp coz they both have 6 second slow duration. It isn't noticable when u only have like 3 second slow duration (what 1 pt on any sword attack is), 2 pts on sword is still 3 seconds, isnt until 3 pts on sword then its 4 sec slow, then 4 pts is 5 sec slow, and 5 pts max is 6 sec slow. I used to pvp a lot, way too much drama (worse than svs's drama i think lolol) even had one pirate in top 100 overall leaderboard for pvp mayhem 2 years ago before all the boards got messed up, even back then ppl were complaining that I was skipping too much *rolls eyes* before speeding was even brought into the game, i've never speeded ever on that game. even when they used brawl on me they still couldnt win rofl |
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#15
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Well Angel, even if players consider moves, skills and even whole weapons cheap and unfair in PVP, if it has a good setup for it's intended use, the probability of it staying, is 100%. Also, I disagree with Conservation being not needed with max concentration, since while the Flaming Skull's 120 Voodoo doesn't seem to much, in a big fight you could use that a lot, and while concentration would cover that, why not give less to cover?
And on the cutlass, hack or slash aren't ever getting my vote for a second point because of the minute amounts of damage they do, cleave does better than slash and hack when they're all maxed, but not combined. So Hack's slow duration is okay, but chug a swift foot III before PVP to run around and stuff, I don't want to be putting an extra point in hack if the damage goes from 40 to 42. |
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