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Dead Polly Closed, old, and discarded polls

Old Servers for lv10 and lower

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View Poll Results: lv10 or lower server?
Yes, this would help 26 48.15%
No, this would not help 10 18.52%
I do not think it would matter 14 25.93%
Other: please explain in a post 4 7.41%
Voters: 54. You may not vote on this poll

 
 
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  #16  
Old 11-26-2008, 10:09 PM
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Quote:
Originally Posted by OFxZeppers View Post
I would support a tweak that made the higher level vessels less likely to attack lower level vessels/sailors. Make them not attack by vacinity but by who attacks first (for all level 10 and below sailors).
I would agree but there's one reason why I don't.

It would make the game easier than it already is. I haven't seen anything hard in the game and making it easier would just make it boring.

As far as the lower level server, I like the idea.
  #17  
Old 11-26-2008, 11:46 PM
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Quote:
Originally Posted by MacIronhawk View Post
I would agree but there's one reason why I don't.

It would make the game easier than it already is. I haven't seen anything hard in the game and making it easier would just make it boring.

As far as the lower level server, I like the idea.
Well, if one read the original post, thats what the purpose of this idea/suggestion was for to make it easier for level 10 and under.
It was my point already in the post prior to the one you quoted, that it doesnt have to be any easier, should actually be harder.

My proposed solution would both address it and not mess up the server combination they have now.

Those that think this will lower the lag for thier high level pirates are not looking at the numbers and thinking it through, they tend to think they are the majority, when they are not.
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  #18  
Old 11-27-2008, 12:18 AM
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Quote:
Originally Posted by OFxZeppers View Post
My proposed solution would both address it and not mess up the server combination they have now.
I would rather have servers for levels 1-10 than for it to work anywhere.

It would be hard on the game if they put this in.
Ex. The game would need to know when to make it easy if a level 8 pirate took the wheel of a level 33 pirates war frigate.
It would probably cause lag, not to mention an unfair advantage for any NPC ships.

I can understand making it easier for lower levels but I'd rather have a server.
  #19  
Old 11-27-2008, 12:22 AM
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Quote:
Originally Posted by MacIronhawk View Post
Ex. The game would need to know when to make it easy if a level 8 pirate took the wheel of a level 33 pirates war frigate.
How does the owner of the ship being sailed come into play here?
This is about the level of the sailor, nothing more. Dont make it harder than the original suggestion that was made!

Level based servers are going to:
A. Cause lag
B. Separate friends, helping my low level friends keeps me interested, take that away.. Im gonna stop my pay...

You cant allow high level pirates on a lvl 1-10 only server... what would be the purpose of level specific servers?
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  #20  
Old 11-27-2008, 01:56 AM
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I sure don't buy into this there are all these free accounts over payed. This is like telling your kids to go use a plastic bat, its a upgrade to wood bats. Bunts better, but hits no better at all in big hits, but why bunt better so it goes right to the pitcher for a easy out? Some of this sound familiar?

If I log on say three of my maxed characters well there are two linked accounts there. So right there is two basic accounts to 1, though I am playing all 40 level characters. Any unlimited account user that doesn't do this probably now or at least have a basic set up I would be surprised.

The point is really even not worth arguing one way or other, what matters is who is there when changes and such like this are disgusted. Two weekends in a row we saw GM's, there are pictures on the log on window you can go look at. Take a look at those that tags weren't removed, sure the heck wasn't 9 basic to 1 limited account.


So at GM's for both weekends and most the time not even seeing a single basic account there, I think it is a well founded assumption who was there and cares and wants changes.

So I am for something like this, but really not for many of the reasons I see here. 40's may be bored, but leaving these little boats laying around so some of these guys can race in there with big ships to try to get 800-1000 ships a day for their ranking has been absurd.

I think more the question is how will it be inter phased when using a basic account 10 and under, and a 40 level linked.


For those knowing whats going on, it takes half a day to reach level 10. Others may vary but I can't say this is something that's going to cause weeks, months or something that friends can't play together. Only one problem I have seen that a player would need help, and that would be at the point getting brigands. I believe this comes along around level 12 though if I remember, but many have trouble with that.

As of late when also visiting the GM's half the servers to those GM's had been removed. If we can't get on half these well they might as well be used.
  #21  
Old 11-27-2008, 02:07 AM
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Quote:
Originally Posted by Poison elf View Post
For those knowing whats going on, it takes half a day to reach level 10. Others may vary but I can't say this is something that's going to cause weeks, months or something that friends can't play together.
Its been said in these forums numerous times that this game isnt your typical MMORG, and is designed for casual gamers, not necessarily hardcore constant hour gamers. Casual gamers dont get to level 10 in a day usually, may easily take a week.

Well, most of my friends do not play for hours on end a day on the computer, they ARE casual gamers. Saying it only takes half a day, is a stretch for most. And any of them that did get there that fast, only did so because I was helping them as a high level pirate. Those first 10 levels are when they need the MOST help (and not for sailing), this would just make it harder for low levels in general.

Even a few days without being able to play with your friends, will cause your new friends your trying to get interest in your game to give up.

As for the 90% non paying members, please forgive me folks for using the officially stated statistics, instead of member based opinion/heresay.
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Last edited by Dr. Zeppers; 11-27-2008 at 02:21 AM.. Reason: Rephrased.. not trying to cause trouble :)
  #22  
Old 11-27-2008, 02:28 AM
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I think a server with a minimum level would be a great idea, but I am skeptical of the minimum level idea. I'm not sure how they would have high level enimeis on a server for levels 10 and under.
  #23  
Old 11-27-2008, 02:33 AM
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I don't think this is a good idea since as Zep said above....it wouldn't allow some friends to play together. Not everybody can reach the lvl that would be needed in a day.......and most friends would want to play together from the start not have to wait.
  #24  
Old 11-27-2008, 02:41 AM
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aye ....it dont matter they need to concentrate on more story quest ...more noterity and content not make it easier.
  #25  
Old 11-27-2008, 04:41 AM
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I can see problems of guilds , playing with others, and issues in this, but also can see sides that could be good. Level 10 and under, a lot of basic accounts, able to svs, and pvp around their level.

Its not hearsay when its a fact, fact is I as a paid customer, have a heck of a lot more free accounts than paid ones. Kids I think each have one, its free. Shoot maybe two, does that now make me not count as a paid customer. Lets see a couple paid ones, a bunch of free ones leaves the stats where?

The stats may be 9-1, but what is the realistic value of that. If all players have a bunch of free ones. There is never going to be a possibility that payed are even equal to 50% basic, if payed all also have free ones. Let alone anyone ever leaving is converted to basic.

Its unrealistic to believe there are 9 separate basic players to every payed account player. They sure aren't counting all those basic accounts paid players own as a Paid account now are they? Yet they are the owners of those accounts.


There is no doubt there is going to be more basic, with no cost. Try it and left, unlimited changed to basic until something finally comes out. All the multi users etc.


I am sorry it was felt a opinion and hearsay counting all those payed customers in the pictures by the GM's? Please feel free to direct me to all the pictures of 9 basic to every payed?

Who wants to keep count, how many found 9 to 1, and how many found not. With official stats in the favor of 9 basic running around to every payed, these pictures must be everywhere?

The truth of all this is probably more like 90% of those who have left.
  #26  
Old 11-27-2008, 04:57 AM
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They shouldn't make it be seperated by lvls but instead seperate it by whos paying and whos not. Put the unlimited members on some servers, basics on others, and have some where both can play.
  #27  
Old 11-27-2008, 06:17 AM
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i always say the more the merry. i like many started as basic, then upgraded because i saw the higher levels with the bigger ships. those higher levels helped out as i often try. most of my guild is basic. i don't mind. if you split anyone out your guilds and friends won't play together. my 2nd, 3rd, or 4th pirate won't play with the friends and guildies of my 1st. didn't any one of you liked the help of a level 20 when you were a noob? i did and i thank them for that.
  #28  
Old 11-27-2008, 08:47 AM
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The truth regarding statistics... without knowing how Disney came about their numbers, any conclusions on our part would be foolhardy, inaccurate, and yes... HERESAY.

I have 2 paid accounts, does that mean im just 1 paid user to Disney? Answer? No, more than likely I look like 2 paid users.
This ideal somewhat counteracts, the fact that some have multiple basic accounts, as im sure many also pay for multiple accounts.

What good would it be to have level separated servers?

Without us knowing whats causing the lag for example how do we know that this would have an effect?
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  #29  
Old 11-27-2008, 02:16 PM
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I made a typo, let me clear this up. I think a server where you have to be a certain level or higher is a good idea, but not or lower.
  #30  
Old 11-28-2008, 05:43 PM
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I think PotC Online celebrates teamwork and having a diverse crew that uses cooperation to make the game more fun for everyone, and has purposefully made gameplay so that it's possible for low and high level members alike to enjoy the game together. From personal experience, my first levels were spent with higher level players helping me out, and really sped up my advancement. I really don't see a lower level server happening, and I don't think it would be worth the extra resources needed to implement. Those would be better spent upgrading/steamlining the existing servers to accommodate the increased population.

I'd still like an uncensored chat/adult server, but that's probably not going to happen either.
 

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