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Old Suggestion for NEW Weapon Quests

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  #1  
Old 11-24-2008, 02:45 AM
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League League is offline
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I sorta like the Cutlass and the Dagger to be realistic--no Flaming Cutlass or Lightning Dagger. Now as it goes for what Elf wants, there could be a quest for a variety of different weapons, only one of which we could possess at a time. That'd break up some monotony, be worthwhile and all.

However, as it stands, the Grenades have nothing of the sort--but, with a Mastery quest, they could have some other skill added, to make them useful to those who don't find them so.

I dunno really.
  #2  
Old 11-24-2008, 03:29 AM
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Poison elf Poison elf is offline
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Well just a idea to see something different than everyone having the exact same thing. If its a mastered max weapon it should look more than just a red handle versus a black one.

Be a interesting twist to maybe make a choice and have Tia cast voodoo on max weapons. Even if it came down to a limited use, like rapid fire or something. If a choice, perhaps different effects work better on certain critter classes. That usually leads to everyone choosing the same thing though for say undead.

I just don't really want to see another two point upgrade that is basically meaningless to high skills. There is just a lot of options that could be done, special effect to knock down enemies. Healing/life drain boost, or head thrust with staff, hilt blow etc. Just something to add a little uniqueness to a completely mastered top upgrade weapon. Yes grenades have been left out, for that matter cannon. A grenade thrower would be interesting, toss two at once or something with a charge on it to reload.

With this latest character and changes to cutlass and dagger, I really find both extremely boring, my grenades are well ahead of both. Never thought I would see that.
  #3  
Old 12-02-2008, 07:42 AM
BladeSlicer BladeSlicer is offline
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I expect them to raise the level cap when they add the 2nd story quest (could be to retrieve the dead man's chest and stab it? )
 

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