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Used HEX for the first time since the newest update.
I know it doesn't do what it used to, but I think it does do what was originally intended. The timing is still wrong. Breaking attunement with dagger skills still lasts longer than removing all voodoo with hex does.
After 3 hex, the gypsy had no voodoo left, but by the time I ran up close, changed weapons, and got in postition to attack with cutlass, he was already recovered enough to start casting spells.
If I used throw dirt to break attunement, I had time to change to cutlass and go throught the entire sequence of cutlass strokes before he was able to reattune.
NOTE: I used Throw dirt to break attunement, once attunement was back, I couldn't break attunement again with either throw dirt or asp. Then I tried breaking attunement with asp, and when attunement was reestablished, I WAS able to break it again with throw dirt. Can anyone explain?
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