Trade-in games on GMG
POTC Fansite Home POTCF Forums POTCF Gallery Blogs POTCF Arr!cade POTCF User Pages Register! Casino!

Go Back   Pirates of the Caribbean Online Fansite & Forums > Site Content > News Ahoy! > News Archive > Servers Status
Blogs FAQDonate Calendar Arcade Mark Forums Read

Servers Status This is the forum for old Server status threads.

Old potco is down

Login or Register now to see less ads.

 
 
Thread Tools Display Modes
  #1  
Old 10-17-2008, 07:07 PM
Evie's Avatar
Evie Evie is offline
Fortune's Fools, Officer
Evie's Primary Pirate Info

Join Date: Jul 2008
Location: Visiting my second home..Jail, sweet, Jail!
Posts: 171
My Mood: Cheerful
Evie is scurvy dog
Well, so far its been a blast! (til they shut it down, that is. )

Come back, pirates, come back!
  #2  
Old 10-17-2008, 07:26 PM
CrimsonRabbit's Avatar
CrimsonRabbit CrimsonRabbit is offline
Swabby
CrimsonRabbit's Primary Pirate Info

Join Date: Feb 2008
Posts: 248
CrimsonRabbit is scurvy dog
Quote:
rep should be based on the relative lvls and a bonus for quickly and efficiently dispatching the enemy.
I've always thought that....something along the lines of:

Red enemy 15+ levels higher than you: 250rep
Red enemy 5-15 levels higher than you: 150rep
Red enemy your levelish: 100rep
Green: 50rep
Grey: 15rep

Rep points go down for each second you don't kill the enemy. Points allocated per attack per weapon...i.e. if you get a total of 100 rep, and use 3 cutlass attacks and 1 voodoo....75 to cutlass, 25 to voodoo


I know there would be more to it if mutliple people hit same target, your crewed up, etc.....but something like this would be a good start point I think.
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:47 AM.

POF on Facebook

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.