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Old Sailing skill points?

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  #1  
Old 06-07-2007, 07:11 AM
Dolnor Dolnor is offline
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That is correct. Broadsides usually don't miss if you are right next to the enemy ship..but then you expose your entire ship's length to a close range attack. Use this approach with caution. It is best if you are moving alongside in the opposite direction for a close broadside.

There is still a current bug, which I am sure is getting worked on, that makes some of the broadside shots go straight up into the air...and come down 3 minutes later. Unfortunately, the enemy ship has moved in those 3 minutes so the cannon balls just hit the water. It is rather funny to watch!

Trying to hit ships from a distance with broadsides takes practice...A LOT of practice. Since the ocean is not a flat stationary platform, it rocks your ship up and down...left and right. Trying to time a broadside when angled just perfect is pretty hard...but you can do it. Practice on the ghost war ships (the one with tattered sails) as they don't shoot back.

If you go to Port Royal and talk to the Cannoner shop keeper, you will see what other types of cannon ammo you can buy. Those are all they types of upgrades you will get when you rise in Sailing and Cannon skill. As you gain your skill points, you will also access some passive skills and other movement skills. Use those skill points wisely!

Note what the range of each type of cannon ammo. It is important. Normal ball shot is long range. Most others are short range. You can waste a lot of ammo using the wrong type at the wrong distance. Practice shooting from a long ways away from the enemy ship and just inside your close ammo range with the correct ammo. This way you can effectively use all of your cannon ammo types.

Also, currently there is a bug in some of the skill views. Some show that you only have 1 skill point to spend where, in fact, you MAY have more than 1 point to spend. Sometimes it is not incrementing when you gain additional available skill points. You may be sitting on a bounty of skill points unaware! ARG!

I realize I may be giving away tips to future PvP opponents that could result in my demise. Well, in a very unpiratically way, I love a fair and close fight. Better we both are skilled and we can respect each other's tactics...than just have a quick "what a waste of a good ship on that bilge rat" sinking!

Yo Ho and away we go!


Dolnor Numbwit
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  #2  
Old 06-07-2007, 04:34 PM
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BoatBuilderBob BoatBuilderBob is offline
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A tactic for using the 'space ship killer broadside' to actually hit ships is to run at them aiming to pass just alongside and as your bow (the pointy end) loverlaps them fire. The rounds carry some of your momentum and a number will hit the target without going into orbit. Takes a while but you will sink the target eventually.

The orbit bit only appear to happen when there is actually something to hit alongside you!

It jsut so much easier to team up with at least 1 other player and let them do the killin while you hold the helm. Just remmeber to pass the points around
 

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