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Old Bugs - HP and Ammo Pouches

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Old 06-25-2008, 10:39 PM
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I dont know about the HP situation. But I know that I have 3 pirates with all pistol pouch upgrades.

Each and every one of them is limited to 175.

I believe when they first added the pouchs there was a bug, that "added" each pouch's additional storage to the total instead of changing it to the new total. Hence one of your pirates may have gotten an additional 25, when upgradeing from the first pouch, to the second pouch.. and its since been fixed in the game (i think).
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Old 06-25-2008, 11:34 PM
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Quote:
Originally Posted by OFxZeppers View Post
I dont know about the HP situation. But I know that I have 3 pirates with all pistol pouch upgrades.

Each and every one of them is limited to 175.

I believe when they first added the pouchs there was a bug, that "added" each pouch's additional storage to the total instead of changing it to the new total. Hence one of your pirates may have gotten an additional 25, when upgradeing from the first pouch, to the second pouch.. and its since been fixed in the game (i think).
I kind of figured that...but thinking that I'm paying way more for the same increase makes me slightly annoyed.

Not to mention, if you start with the large one, do you get the entire possible increase all at once? If that's the case, they should have a return option on the smaller ones because they're then a complete waste of money.


When I first learned the pouches were stackable (when they were...), I sent a comment to Big D about how I wanted to be able to purchase the smaller ones too, so as to have the most ammo. That would have been nice. But in classic Big D fashion, they figured out a "fix" that didn't actually solve the problem.



Anyway, I fail to see why I can't have as much ammo as I could use on any particular skill in their recommended playing timeframe.


ETA: I got the okay to post the calculator (attempt 2)...I'm not sure about compatibility and all that, but it worked when I tried it.

Also - the thing on the bottom, if it doesn't show up, is just instructions: only enter data in the yellow boxes; if a weapon/skill is not unlocked, leave it at 1; if Endurance or Focus is not unlocked/used, leave it at 0.

Last edited by Aliese; 06-26-2008 at 02:51 AM..
 

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