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| The Graveyard General POTCO Game Talk Archive Forum |
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#1
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I think the fact that the POTCO community(and Toontown's community) is so friendly is the reason it's a decent online game. POTCO and Toontown bans the people most other online games won't. If there's any sign of threats or bad language they're on top of it, so the majority of the community is full of "nice" people.
The only problem I have with the game is that the content doesn't roll in as fast as other games. That's not necessarily bad(I'm patient) but other people want content every three months or a new boss battle every year. We just don't get that from a game like POTCO. I'd just like to see Disney hire more developers to get the content rolling out. What the developers put out is very entertaining and has good replay value but it's just too little in these days where games like call of duty get a new map pack every two months. |
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#2
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I think the game does not need new content as much as it needs fixing what already is there for the time being. There is so many issues compared to other games that i personally hate more than i like new content. After fixing the game then the POTCO developers need a plan for their updates. An example would be uploading patches of new quests, enemies, place changes, bosses, ships, weapons, etc. every 5 months. Updates For mastered Pirates such as quests only for level 50s, A cave or Two with high levels and bosses only for level 50s pirates, etc. Quests for pirates on the low levels. In a few words, LONG TERM CONTENT ADDED A FEW TIMES A YEAR. QAR was added, in a week, it became boring for many. Invasion was added it became boring for a lot withing a few months for many pirates. Fleet was added, It became boring within a few weeks. Now the Scoundrel of the seas with the Bounty Hunters got added and it was fun in the beginning however after doing it a few times, it becomes boring. PLAYERS DO NOT LIKE TO SEE A REPEAT. That's what QAR, SOTL, Invasions have been, Repeats for all level players. That is fun only in the beginning then after a few days, weeks or maybe in the rare case months its plain boring. Quote:
Last edited by Lilys; 07-11-2011 at 10:38 PM.. Reason: Naming Names |
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#3
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Now i dont know if anyone remembers that weekend about 2 years ago, where svs was glitched. And if you launched a spanish ship, and ported at the french island, you could kill anyone on the french island. It was a warzone, one of the most fun times ive ever had on this game. I remember, me and 3 other people would stand on top of the tower on the french island, and just throw seige and pretend like we were in an actual war. Potco needs something like that, Just like a pvp island, where there are 2 teams, and they could just kill the other team. Honestly, i dont think thats too much to ask for. |
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#4
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Examples: 1. A PvP island where only mastered pirates or 45 and above can go to fight. 2. Ship customization... necessary for a pirate game or by the least new ship types 3. Quests based on notoriety level to keep all levels interested with a final REWARD(weapon, skill, etc) 4. NEW SKILLS. there has been no new skills since the game was released!!! 5. Raids - Special places where groups of pirates can go to take over and loot with bosses, soldiers, etc....possibly 5 raids to start it off than expand on it. ---Example: one against navy for pirates level 10 to 18, one against EITC for levels 19 - 26, one against skeletons for levels 27 - 35, one against ghosts for level 36 - 43, one against the fish people 44 - 50. Later update could be a raid with all the high levels of and bosses of ghosts, fish people, EITC, etc for level 50s only. These are just a few ideas... |
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