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| The Kraken ate my what? Official archives of sailing and ships |
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#1
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Leech off your kills? What gives you any right to say what ship can fire at another ship? Seriously? If he decides to fire at a ship that is WAY past his level, so be it, let him take some fire and end up in jail.
The STOWAWAYS are the problem here, and I'm not doing a very good job at being nice to people that tp to others on my crew and just take over the ship. Firing at everything and steering when I'm at my cannon. I seriously have lost my nerve with everyone between lvl 3 and lvl12 it seems that CAN'T READ THE TYPE ON THE BOTTOM LEFT OF THE SCREEN. Seriously people, open your eyes and read what the captain or your friends are writing. I've stopped sailing because I can't stand these stowaways anymore! I will try the "marooning" but don't think it settles everything. Someone quoted "The walk the plank option sounds good at first, but it can be abused. What happens if a captain invites a crew, goes out at padres and fills up the cargo hold, then kicks everyone off the ship when they have like 5 or 6 royals and keeps all the loot. Not fair to the crew that helped make it happen. " I completey agree that this COULD happen and would if there weren't guidelines in place. The BRIG idea is great. Place the stowaway in there and they could either stay until the ship ports (with no gold) or tp out and find another ship. |
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#2
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If you find that some people aren't listening, try chatting with the + sign in your chat box. Some childrens accounts have parental controls, and might not be able to see what you're typing.
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#3
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Exactly right. the Stowaways are the problem. Game mechanics arent boarding your ship, people are. (none of the following is directed at 'you' personally, I am using 'you' generally.) Ok, *poof* your wish is granted, in a surprise update, ship captains are given the ability to eject non crew members from their ship, absolute power. Good, the griefer players can no longer board your ship willy-nilly. Does that sound good to you? solve the stowaway problem and now you can go back to the high seas in peace and quiet? Uh-uh. See, as a griefer, they are looking to have fun at the expense of yours. The griefer follows you around, every time you get ready to board a flagship, the griefer has fun sinking your target with firebrands. He already knows there is not a thing one you can do about it. Maybe instead, the griefer puts his ship between you and the flagship, so you just plain cant board. What can you do about it? You cant TP to his ship and take it over, sailing it out of your way. Sooo, you come on the boards and start a thread about 'Getting rid of a Blocker' Your enjoyment of sailing the high seas is once again ruined. As of now, there are ways of dealing with griefers in most every situation (including stowaways). I am just saying, changing one game mechanic to allow, or disallow, a behavior also opens doors to allow a different behavior that players will have *no* way to combat. Anyone that has played MMO's for any period of time know that 'fixing' game mechanics is a never ending circle. |
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