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| Test/Open Updates Server Update Archive |
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#1
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Test Release Notes - September 23, 2010
Release Notes - September 23, 2010
Various quests that required you to dig in certain locations have been fixed Players can once again progress through the tutorial without the game freezing while attempting to see Tia Dalma, Elizabeth Swann, or Captain Barbossa Players can once again talk to townspeople when in battle NPCs will no longer attack players when they are talking with townspeople or attempting to launch a ship El Patron now laughs every so often when you attack him El Patron now disengages from you if you jump into the water or attempt to leave the area Using the mine shaft elevator now has a sound effect associated with it Crazy Ned no longer walks around at night Teleporting to a player in Raven's Cove Jail or any of the ghosts' houses no longer crashes the game Fixed a crash when catching a fish during Double Rep weekends Launching a ship from Port Royal or any of the any other major islands at night causes only the sailing music to play Bosses that were not dropping loot sacs or chests (Devil Root, Croquettes De Crabe, Scatter Snap, Malicioso, and Hive Queen) now can drop loot sacs and chests Fixed more potions minigame crashes Fixed various collision and texture issues on Raven's Cove Island Anyone can now use the top of the mine shaft elevator to go back down to the main part of Raven's Cove The Pirates Code no longer applies to ghosts |
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#2
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"(Devil Root, Croquettes De Crabe, Scatter Snap, Malicioso, and Hive Queen) now can drop loot sacs and chests "
I thought this was on purpose, but i guess it isn't! at least they drop loot now. |
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#3
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im glad that there making the bosses that never dropped loot before start now =D
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#4
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I also thought that that was intentional.
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#5
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I'm fairly surprised at the amount of bugs they've fixed, and only in the first week.
I have my doubts of when this update will be released, but I'm crossing my fingers that it's next week. Both updates to test this week have had tons of bug fixes, and I hardly ever experienced bugs on Raven's Cove except for crashing once in a while in certain areas. |
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#6
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I wonder if Devil root will have as much populariety as DH once people get back to the normal looting again?
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#7
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TY for posting, Dog! Super happy for the updates.
Especially: "Various quests that required you to dig in certain locations have been fixed" VERY happy about that!
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#8
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It looks like it's ready for release.. tomorrow I suppose, because tomorrow is one week since it came on test. They really look like they're hurrying up this update, either for the time they wasted previously or for a big continuation of the Cove's story
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#9
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Quote:
I doubt it, with the fact that ye can now be knocked down. But I remember that Devil Root was the place that I went to whenever I wanted to be alone or just to level.
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#10
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Darkheart, Timothy, Neban, and Remington could be heard uttering a great sigh of relief as the other members of the boss gang now get slammed more!
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#11
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Igor wonders
Igor say glad for this update. Igor think it should make it possible for the Greybeards to get back on test
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#12
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That dig thing was driving me NUTS! I'm glad they fixed that. Lil' Eliza was so STUCK!
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#13
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Quote:
So much easier.
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#14
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I think Malicioso already dropped loot... I remember that when I was leveling Emily, I used him for shooting and swords... isn't that the scorpion boss in Wildwoods on Tortuga?
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#15
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Sweet! Now I can raid Devil Root for loot! Bye bye darkhart! Hello Rooty! Maybe this update will be on live next week?
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