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Old El Patron's Sword on Open over 24 hours...now what?

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Old 04-26-2010, 08:30 AM
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Edward Edgemenace Edward Edgemenace is offline
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Thank you for your responses. Apparently with such a long list of wishes, I struck a chord with a few people. I agree that the tone of my original post could have been better. My frustration with this game's development shows through too clearly. Being more constructive, here are things Disney can do to really improve the game:

1) easy Allow captains to boot people off their ship in regular sailing, not just SvS. (It works fine there...no reason at all to disable it in regular game.)

2) easy Quintuple the inventory space for weapons and clothing.

3) easy Remove the confirmation dialog for throwing items in trash.

4) easy Allow basic members to wear their original starter clothing and quest-earned clothing. Allow unlimited members to select the colors for clothing drops they receive.

5) easy Allow people to remain on "out-islands" (such as Kingshead or Tormenta) when changing servers.

6) easy Add a yes/no confirmation for incoming teleportations.

7) easy Add a game option to turn off the disk cache (useful for most platforms.)

8) difficult Add the (longer) second chapter story quest.

9) medium Release all memory from the heap when doing scene transitions.

10) difficult Fix the leader-boards.

11) difficult Re-release the original game (with all its warts and glitches) as a separate game, or even as a stand-alone game.

12) medium Add weapons quests for each of the lost relic items (that unlock, say, at notoriety 45, or at weapon level 35, that can be picked-up and dropped. Since they conceivably would be repeatable, they should award no gold nor notoriety.)

To me, these dozen improvements seem painfully obvious. (Yes, after 2 1/2 years, I'm giving up on even asking for the Kraken battle itself.)

Last edited by Edward Edgemenace; 04-26-2010 at 08:34 AM.. Reason: typo
  #2  
Old 04-26-2010, 02:23 PM
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Quote:
Originally Posted by Edward Edgemenace View Post

11) difficult Re-release the original game (with all its warts and glitches) as a separate game, or even as a stand-alone game.

12) medium Add weapons quests for each of the lost relic items (that unlock, say, at notoriety 45, or at weapon level 35, that can be picked-up and dropped. Since they conceivably would be repeatable, they should award no gold nor notoriety.)
11.) A complete waste of time. What exactly is wrong with the game that would cause it to need to be released again? It's fine.

12.) No. They're lost relics for a reason, so that you can FIND them. Not quest them. However, I think before we can even get the relics, we should do a quest to unlock them. Like unlocking treasures before you can find them.
  #3  
Old 04-28-2010, 12:00 PM
Raikel Raikel is offline
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All I can say is that Raven cove better be heck, and that it better not disappoint. I know that they are going to try and pull this place out of the blue, and hide the Kraken for another year or so, but I could see them making Ravens cove very challenging. They could start with level 60 enemies, and a break in level caps. I truly don't believe anything should hold us back, we may not get new skills soon, but I want to get so far over level 30 with weapons you have to get 10000 more every level for another skill point. Notoriety needs to start adding 1000000 per level too, but there should be no limit.
 

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