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| The Rusty Cutlass Official archive about Weapons and Skills |
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#1
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How do you aim grenades?
How do you aim grenades?
It has no circle like the pistol? How are you suppose to aim or know where its going? ~CLJ |
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#2
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Trial and Error - that's all you've got. Make sure whatever you're aiming at has a red circle around him (on the ground), then throw a grenade, see where it lands, and adjust accordingly. It's a ridiculous system, but you do get better over time.
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Eliza Shipwrecker Founder Unlimited Member Notoriety Level 37 Spacemonkeys Guild - Cutlass-23, Pistol-21, Dagger-12, Grenade-11 Voodoo: Doll-MASTERED (25), Staff-23 Frigate: Savage Demon - Sailing-25, Cannon-14 Baby Pirate: Iza Shipwrecker Lvl5 newbie "Why is the rum gone?"
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#3
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I dont see a circle on the ground.
oh okay....Gotcha ~CLJ
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Pirate: coollittlej - notoriety 30 Staff- lvl 20 pistol- lvl 11 doll- lvl 25 (MASTERED) dagger- lvl 16 cutlass- lvl 20 grenades- lvl 8 sailing- lvl 20 cannons- lvl 17 Ship- War Frigate, war galleon - Storm Hawk Guild: Bad to the Bonez Last edited by Requiem; 12-20-2007 at 09:31 PM.. |
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#4
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He meant the circle under the enemies.
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#5
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Ha! Maybe some of you do, I'm still at the point where I think grenades aren't worth the effort. I've died so many times trying to figure them out it's not funny, so now I just use the other weapons and I've left my grenade at about lvl 3.
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![]() ![]() ![]() ![]() Maggie O'menace - No longer playing ![]() ![]() ![]() ![]() |
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#6
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Quote:
Yeah but theres so much stuff from grenades that help your character its worth it to lvl |
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#7
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I'm up to lvl 11, but I'm still terrible at it. The only reason I've gotten this far is because when I use them on the field at Kingshead, nobody can hit me back (although I hear that's about to change, too.)
I started working on them because everyone said they were great once you got the level up enough, and the passive skills available helped in other areas, too. I'm still not convinced.
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Eliza Shipwrecker Founder Unlimited Member Notoriety Level 37 Spacemonkeys Guild - Cutlass-23, Pistol-21, Dagger-12, Grenade-11 Voodoo: Doll-MASTERED (25), Staff-23 Frigate: Savage Demon - Sailing-25, Cannon-14 Baby Pirate: Iza Shipwrecker Lvl5 newbie "Why is the rum gone?"
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#8
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Be sure to adjust looking up or down based on your terrain.
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#9
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grenades are useful only when attacking large groups of things however sometimes grenades will not kill them on the first shot so u end up with a whole bunch of people chasing after you. if u ask me grenades at this point are pointless
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#10
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Grenades actually are pretty fun when you get them to about lvl 10 or above.
The way grenades work are like using a actual weapon in real life. You have to make sure there is a circle underneath the enemy you're targeting, then click the left hand button on your mouse. Hold it down until you think it's the right ammount to hit the target. If it goes too far, don't have it's range go the same distance on the meter as last time, make it go down a little bit. If it goes too short, then measure the meater to a little above where your previous grenade went, then let it rip until you find the sweet spot. ( Most enemy's will chase after you, so it's better to have someone play a dummy for you. ) NOTE: Grenades can do damage to anything, and usually about 400 damage with only 1 point into it. ( It's great if your weapons are a bit too low to hit a lvl 34 on a Man-O-War. Just get the grenades out, and he'll be dead in no time. )
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.:One nation, under pillage:. |
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#11
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Unfortunately, you're not going to be able to have someone be your "bait" anymore for grenades, because there's a good chance they'll get killed.
__________________
Eliza Shipwrecker Founder Unlimited Member Notoriety Level 37 Spacemonkeys Guild - Cutlass-23, Pistol-21, Dagger-12, Grenade-11 Voodoo: Doll-MASTERED (25), Staff-23 Frigate: Savage Demon - Sailing-25, Cannon-14 Baby Pirate: Iza Shipwrecker Lvl5 newbie "Why is the rum gone?"
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#12
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Yea, I was talking about before the update.
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.:One nation, under pillage:. |
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#13
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by far the worst weapon in the game the grenades system needs tweeked many times i hit enemies it shows damge like -320 but never takes their health only time it takes health is when they are in close
and most of the time it takes from my own as well
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![]() Notoriety Lvl 39 Cutlass Lvl 25 (Steel Cutlass) Pistol Lvl 25 (Triple Barrel Pistol) Voodoo Doll Lvl 25 (Silk Doll) Daggers Lvl 25 (Main Gauche) Voodoo Staff Lvl 25 (Skull Staff) Grenades Lvl 12 Cannons Lvl 24 Sailing Lvl 21 (War Frigate-Silver Shark) 99% Black Pearl Quest |
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#14
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Actually grenades are pretty effective and do a lot of damage. I'm level 23 grenades right now.
It's important to get the feel for the meter and screen angle to adjust how far you throw. For enemies that are kinda close I drag my mouse down towards me to angle the screen and let my meter fill up to about the 2nd line. If I'm throwing further away, I'll flatten out the angle. It took a bit to get the feel for it, but now I'm fairly accurate with grenades. Also when leveling it, use it against stationary enemies. Gypsies are good if you hit them with hex shot first, then throw your grenades at them
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#15
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Its really unfortunate that it's so hard to use Kingshead to level grenades now. With the wide open area, and small inclines and declines, it was a GREAT place to practice and really get a feel for how to use them. I would highly recommend trying to find one or two people to heal while you train grenades out there.
Quote:
I have seen that, too. A friend was training grenades at Kingshead from behind the fence and would toss one at the soldiers in the middle of the field. A few of them would then come towards the fence while a few others remained in the middle of the field. You could throw grenades at the ones left in the field over and over and you would see the damage points above their head, but their health remained intact. Not sure how often that kind of thing happens in other places, but I have seen similar happen when using the staff. I think it has something to do with the enemy disengaging. If they become disengaged then, for whatever reason, you cant kill them from a distance.
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Open: Elisa - Nt 40, War Ships- "Victory Voyager" Lola - Nt 30, War Ships - "Savage Revenge" Guild - The Circle Test: Eliza Goldbonnet - Nt 30; War Galleon - "Fortune Queen" Guild - Three Pints Gone |
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