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Old Can you even get to 50?

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  #46  
Old 08-25-2009, 10:18 AM
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Quote:
As for getting to Lv.50, they're definitely going to need to increase the Notoriety Points for the quests. I personally think that should make it so that for the next chapter, you get 500/1000 rep for every part of each mission you're assigned. I certainly would prefer that over an excruciatingly long next chapter....
I wouldn't want that for every single task, it would mean 1 of two things. One, story would be SHORT, if we've waited this long for something, it should be a decent length. And two, it would make it too EASY to hit level 50 (given 180,000rep is the guess on how much rep is required after master weapons).
  #47  
Old 08-25-2009, 11:32 AM
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Originally Posted by Sven Osymthe View Post
I wouldn't want that for every single task, it would mean 1 of two things. One, story would be SHORT, if we've waited this long for something, it should be a decent length. And two, it would make it too EASY to hit level 50 (given 180,000rep is the guess on how much rep is required after master weapons).
If we kept the next chapter with 100 Notoriety points for each section, that would mean running around 1800 times to NPCs, enemies, etc, to make up for that 180,000 reputation to get to Lv. 50, plus extra reputation for those of us who already have fully mastered Lv. 40 pirates with all the tasks and weapons complete. I understand that not ALL tasks would be only at 100, but I just don't think the consistency can keep with 100 reputation points, and everyone still managing to get to Lv. 50 without drinking an entire barrel of rum to do it with.

Sure, doing that would make the task shorter, but it doesn't necessarily mean that would make it easier. I personally would love to see tasks that are more involved with higher level enemies, and actually FORCE you to train weapons along the way. With the pearl task, I completed it at an early level, went and completed the other tasks easy, and just spent the rest of my time weapons training since I had nothing else left to do.

I want to be occupied, but not for so long that it gets too boring for me to handle. This was why I was against taking away the percentages, because the fact that I saw myself 70% through the task is what got me to complete it. Without the percents, I would have never completed the Pearl task, and I would have been bored a long time since the Pearl task was incredibly easy for me.
  #48  
Old 08-25-2009, 02:19 PM
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Am I the only one that hates questing? I find it the most boring part of the game. 180,000 rep from questing? -_-
  #49  
Old 08-25-2009, 02:55 PM
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Originally Posted by James View Post
Am I the only one that hates questing? I find it the most boring part of the game. 180,000 rep from questing? -_-
I find questing the best part of the game. Adventure, exploration, 'thinking' about what im doing, and where I am going.

PVP and SVS are the worst part of the game from my perspective. Player vs player games are overdone in every game genre, and POTCO's version of it leaves ALOT to be desired.
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  #50  
Old 08-25-2009, 03:29 PM
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Originally Posted by Zep
PVP and SVS are the worst part of the game from my perspective. Player vs player games are overdone in every game genre, and POTCO's version of it leaves ALOT to be desired.

SvS is the only thing that has kept me playing this game after the long stent of no new content. You can only do the story quest so many times before you just want to throw up.
Ship vs. Ship to me is about team work , interaction with others and the thrill of fury lighting up the skies of the caribbean. The most excitement I have ever got in this game was while I was SvS'ing. I suggest to anyone that hasnt gave SvS a whirl to do so. You will have a blast.

Last edited by Maximvs; 08-25-2009 at 04:43 PM.. Reason: fixed quote
  #51  
Old 08-25-2009, 08:00 PM
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I find SVS ok, just still needs few minor tweaks, one of which, speed, will be fixed by the next update. PVP, due to the ease that you can cheat in it, plus the lack of any real fun I see, is next to useless. I enjoy quests, but quests with new tasks, and none of "earning their trust" by killing 10 enemies only to find out you need to kill more.
  #52  
Old 08-26-2009, 12:01 AM
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As far as the weapons quests...I am presently working on the staff as I mentioned in another thread. I was relieved to kill my quota of Undead gypsies, Executioners, & Raiders. Now enemies to be defeated include Dragoons, Assassins, & Raiders. Had to defeat some flytraps in between...can';t remember right now which kind...but I tried to get my quota of those on Outcast...they didn't work. The quest specifically says El Suderon. So, I have not had the time to be bored...trying to defeat higher & higher level enemies and many times without a healer keeps me quite occupied. And the caves definitely add to the quest. Admittedly my pirate on test isn't Mastered...but the quests seem to be much more challenging IMHO
  #53  
Old 08-26-2009, 12:23 AM
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Just adding on to what I said before. If the story quest will always give us a large amount of rep... its gonna be a shorter quest. Yes, a shorter quest at times may seem nice, but given the fact this is the second story quest, one that plenty have been waiting for for a long time... having it shortened would get us back to that point of boredom much, much sooner. I don't mind questing for that much rep, because I don't plan on finishing it in a couple of days. It would give something to do for a few weeks at a time (if not longer).

It might begin to be unbearable, but I can see Disney taking this approach. The first quest was a lengthy one the first go around, but it felt shorter each time you did it after. If Disney were to lengthen this quest even more, it would allow us to have something to keep us busy going in to the next updates (when/if they will come).

Quote:
speed, will be fixed by the next update.
Speed has already been fixed. Anyone who is speeding now is doing so using something that goes against the policies that they agreed to follow at the beginning of the game. Its now done by a third party system, which means anyone doing it has a high chance of being banned/terminated.
  #54  
Old 08-26-2009, 07:14 AM
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Originally Posted by CaptainGreenGene View Post
Question is can you even get to level 50 now with the amount of reps available?

An old thread touched on that question and its listed here:

Level Cap Raise

There are some questions about the number of available reps and the amount needed to get to 50. I don't think there are enough reps even with the possibility of residual reps not used after hitting level 40 and including the Fathers day quest double credits scenario. Any thoughts?


On test I'm a lvl 45 12124/54800 . i have all weapons maxed but cannon and i just got lvl 27 cannon ...there is no way to get to 50 without quests
  #55  
Old 08-26-2009, 11:46 AM
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Originally Posted by mikhailskills View Post
On test I'm a lvl 45 12124/54800 . i have all weapons maxed but cannon and i just got lvl 27 cannon ...there is no way to get to 50 without quests
That's a letdown. The 5 longest levels all by questing?
  #56  
Old 08-26-2009, 12:08 PM
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Perhaps with these new quests and now increased weapon level Caps it will encourage more people to crew and guild, to get more rep to master. Admittedly I can be a bit solitary at times on this game, even on SvS. Which I like but also loathe.
  #57  
Old 08-26-2009, 09:02 PM
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I think it is possible to get to lv50 even if you max all your weapons, and do all the quests that come with it in the release September 4th. You could just do the Blackmack task a ton of times to get to lv50, or, find treasures. I don't pay attention if I get rep when I get treasures, so I am not sure if you get rep for them. I have been told you do get rep for finding treasures. If you do one of these things, it would probably take months.... maybe years depending how much you play and how much you play cards.
  #58  
Old 08-26-2009, 09:18 PM
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So its most likely not a good idea to rush out and master all skills as soon as the update hits open cause then when the next story or lvl 6 weapon quests come out you will still be killing stuff sinking stuff for NO weapon rep only the quest rep. I dont know about the rest of you but i have seen enough +0rep everytime I sink or kill something I want to try to lvl as I go when new quests come out!
  #59  
Old 08-26-2009, 09:49 PM
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Quote:
Originally Posted by BigJohn View Post
Perhaps with these new quests and now increased weapon level Caps it will encourage more people to crew and guild, to get more rep to master. Admittedly I can be a bit solitary at times on this game, even on SvS. Which I like but also loathe.
This wont help to get to level 50, it would only make it faster but getting larger point totals while doing it. Crewing rewards you bonus's, but does not increase the total reps your pirate can 'hold'. Get a weapon to level 30, and even with 100 crewmates, your still getting 0 reps.

Quote:
Originally Posted by Buck Seahawk View Post
I think it is possible to get to lv50 even if you max all your weapons, and do all the quests that come with it in the release September 4th. You could just do the Blackmack task a ton of times to get to lv50, or, find treasures. I don't pay attention if I get rep when I get treasures, so I am not sure if you get rep for them. I have been told you do get rep for finding treasures. If you do one of these things, it would probably take months.... maybe years depending how much you play and how much you play cards.
Actually, there are NO actual new quests with the proposed 9/4 update. Only the 'timed' special event quests with the Casa Muertos Guild. If they are not changed from what we saw on test, these are barely a scratch in the surface as to the required number of reps to hit level 50.

The Black Mack quest I believe rewards you a cheat card, nothing more.

Treasures reward the pirate 25 notoriety reps if it is a "NEW" item. Once you have your collections full, I do not believe you recieve any further rewards (other than gold value). Cards do not grant any rep whatsoever, and neither does playing cards.

Reevaluating the amount of rep necessary to get to level 50, I do not think its possible to hit level 50, even if you start a new pirate, and did all the quests, and mastered all your weapons. However a 2nd story quest which I believe all this is in preparation for may provide the additional reps necessary.

Keep in mind that Double Rep events, Crewing etc, only expedite your getting to the implemented caps, and wont help get any closer to level 50 than without them (other than speeding up the process). Added: There is one exception to this, questing during a double rep event will definately help towards reaching level 50, these points are only limited by the notoriety cap itself.
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  #60  
Old 08-26-2009, 11:05 PM
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Originally Posted by Dr. Zeppers View Post
This wont help to get to level 50, it would only make it faster but getting larger point totals while doing it. Crewing rewards you bonus's, but does not increase the total reps your pirate can 'hold'. Get a weapon to level 30, and even with 100 crewmates, your still getting 0 reps.



Actually, there are NO actual new quests with the proposed 9/4 update. Only the 'timed' special event quests with the Casa Muertos Guild. If they are not changed from what we saw on test, these are barely a scratch in the surface as to the required number of reps to hit level 50.

The Black Mack quest I believe rewards you a cheat card, nothing more.

Treasures reward the pirate 25 notoriety reps if it is a "NEW" item. Once you have your collections full, I do not believe you recieve any further rewards (other than gold value). Cards do not grant any rep whatsoever, and neither does playing cards.

Reevaluating the amount of rep necessary to get to level 50, I do not think its possible to hit level 50, even if you start a new pirate, and did all the quests, and mastered all your weapons. However a 2nd story quest which I believe all this is in preparation for may provide the additional reps necessary.

Keep in mind that Double Rep events, Crewing etc, only expedite your getting to the implemented caps, and wont help get any closer to level 50 than without them (other than speeding up the process). Added: There is one exception to this, questing during a double rep event will definately help towards reaching level 50, these points are only limited by the notoriety cap itself.

Regarding the treasure rep, you get it regardless of whether it is new or not. I reached level 40 on a treasure I already had on Shadow.
 

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