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Test/Open Updates Server Update Archive

Old Test Release Notes - July 16, 2009

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Old 07-17-2009, 01:11 PM
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Cheleszoo Cheleszoo is offline
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Join Date: May 2008
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Quote:
Originally Posted by Bartholomew Foulsteel View Post
Perhaps the revive issue while being groggy allows you to continue work on the same beastie?

What I mean is this: if ye attack General Darkheart (for example) and get defeated, right now you go to jail, work or TP yer way back, and any damage you've done to him no longer counts. You MAY whittle him down, but it's only the LAST time you fight him and win that you get points for exp and Notoriety.

Now with revive, since ye never go anywhere, I'm guessing you would get full credit for defeating an enemy from first blow to last. I would guess the groggy factor is yer penalty, since ye didn't go to jail.

Just supposition at this point.
Could be Bart, Nothing is more annoying than almost defeating that big boss (especially if it's gonna lvl you up) and then going to jail.

But that aside, I think it's not really that useful, personally (as it is in it's current form that is.)

The main reason I say this is because whoever is reviving you is vulnerable to attack. It takes time, like searching a crate. So you gonna pause attacking the creature to make yourself vulnerable for a buddy that can just go to jail and then TP back. The TP back is the clincher for me. If a "jailed" pirate was not able to get back to the battle right away, then i can see a use for it that would be worth the risk. (I always thought they should make TPing to people that are in battle the same as with boarding flagships. Say they are unvailable ATM. But then again that last minute cry for help and getting saved comes in handy. Guess you can't have it both ways).

I see it more as an amusement or something to do when you have a big crew and someone is available for "reviving", and then I'd really like to see them with a bucket of water so they can dump it on "downed" pirates head. Now that would be funny. They are unconscious right? What better way to wake them up.

I know going to jail you don't get groggy and being revived you do. When they fix the jail bug, what difference is it really going to make? Unless they reverse it so that reviving prevents the grog. Then i can see even more merit in it.

idk, pardon my early morning rambling if it doesn't make sense.
 

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