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Old Guild Alliances

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  #1  
Old 03-27-2009, 01:12 PM
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An interesting idea... you think it would cause conflicts/drama?
  #2  
Old 03-27-2009, 02:01 PM
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Talking

I have to think along these same lines as Jason. Guild alliances may be an interesting idea, but with different codes for each guild, different methods of accomplishing things, and personality differences...idk I could see where it might help the smaller guilds. But when would alliances be applicable except maybe in SVS? This is just my perspective...The only other scenario that I could see an alliance helpful might be if the Kraken does show up or Jolly Roger's army. But how close are we to these events happening?
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Originally Posted by jason davy View Post
An interesting idea... you think it would cause conflicts/drama?
  #3  
Old 03-27-2009, 06:57 PM
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It would ultimately depend on the definition of "Alliance". Remember, the reason there are so many individual guilds is because each is different and has different perspectives.

If the alliance is just a way of saying, we help you and you help us, well, we do that anyways. No alliance needed. Almost every pirate I have met is willing to help others out with just a quick call. Most of the people on my friends list are people I have met because I went to a BB for someone I had never met before.

If the 'alliance' is just a friendship, occasional helping out, a place to call for aid when in a tight spot, or a "Let's do some things together" type arrangement, then it should go smoothly.

If it becimes an "ALWAYS do things the same and together" type of thing, then just close one guild down and everyone join a single guild. (Warning, it probably won't last. And the break up may cause ongoing, lingering problems.)

The basics of it would have to be MUCH better defined. Guild friendships are one thing, but true alliances could lead to a lot of problems.
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