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| POTCO Sails and Ships Official discussion of sailing and ships |
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#1
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I use the compass when I to see how I line up only: while I didn't really explain it to myself, I'd use it to make sure I'm either in line directly behind, directly in front of (both the prior for a Frigate and the front cannons) or directly perpendicular to a ship (each ship being a line that splits down the middle, the perpendicular forming an imaginary cross).
I think that the broadsides to some extent aim at ships: that is, to any certain reasonable range and angle, they'll head at that ship. Good guide though, especially for those who have a slow 3D scape. |
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#2
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Quote:
I might revisit this later, to show more clearly, the difference in angles for galleons (swept aft,) sloops (swept forward,) and frigates. But all three will hit targets exactly on the imaginary line, so maybe it isn't worth the effort. |
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#3
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Since we are on the subject of the Compass wasn't one of the past Disney updates supposed to correct the problem of the compass continually have to be reset every time your at sea?
I for one like my compass on the very lowest (closest setting) however I have to monkey with it every time while at sea now in order to get it just right and for the longest time it was always perfect? Am I the only one to notice this? As for using it in SVS I use the compass to locate potential enemy but not for aiming unless I am concentrating on one ship while still wanting to optimize my broadsides on any passer by enemy ships. Since I use a track ball for gaming and not a mouse panning around to get a look at my surroundings is second nature and is so fast with a trackball it has zero negative results. |
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