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Alternate Weapons
Parrying Blade--available at level 7; deals 25% less damage than a regular blade, but makes it easier to Parry (<--written description/adds 1% to Parry for each point inserted); name subject to change
Fencing Blade--available at level 12; deals 25% (or perhaps 30%) less damage than a regular blade, but makes it easier to Parry (<--written description/adds 2% to Parry for each point inserted; name subject to change
Anyway, the idea is to sort of make weapons that increase the effects of passives. Weapons of the sort could amplify skills like Parry, Endurance (but not preferably), Sharp Shooter, Dodge, Eagle Eye, Focus, Spirit Ward, Finesse, Spirit Lore. Maybe a weapon could be made that "includes" a skill point in the skill or something. I dunno really.
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