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| The Aft Secret Beta POTCO Discussion Archive Forum |
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A Beta Testers review of POTCO
Since the new updates.. I have reach a staged with my main player that there is nothing to do but try to level up my weapons.
All my quests are bugged..For Wills dagger quest ..it won't give me the tongs..and I have defeated serveral Sargents. This is the only item left. But I would mostly just end up looking for an elusive ship anyway. On the Quest for the crew members. I had completed the quest for Carver (John Pigley) and obtained him as a crew member...now he is gone and I have zero crew members. I was working through the Nil Offrill Quest and had completed everthing for Doc Grog and Andrew Bodash, now when I go see Nil all he says is "Glad your back, Now let's start over" then it does nothing. I can't drop any of these quest. Just for reference: notority lvl 13 cutlass 6 pistol 8 saliling 7 cannons 12 My cutlass must be bugged also, it is a level 6, but if I fight level 6 enemy I get 0 rep/cutlass point. And I can't defeat the higher levels unless I can stand back and shoot them for a bit first. Which leaves me mostly fighting the skeletons. I am not going to bother with anything lower than the weapon I plan to use, simply because it is not worth the time and effort for absolutly 0 points (they need to adjust this to at least get a couple of points for the levels under you) All of this leaves me with the choice of sailing the sea, or fighting skeletons. Sailing the sea, as everyone knows, has its own set of bugs. First we have land sailing enemy ships. Nothing in between islands (so it is a looong boring sail, easier to teleport first). Oh, and let's not forget the invisible enemy. The ones that just keep shooting up your ship, but that you can't fight! And really sailing is only fun if you have your mates on and can play as a crew. Unless you just want to level up your cannons. Ok, so I am down to my one play alone option, defeat skeletons, Port Royal and Tortuga are out, since these enemies are mostly below my level. Off to the caves in Padres del Fuego. I have been visiting this island for many weeks now, and have noticed many changes. I can tell they are still building this island. Periodically I see new areas, people or visuals that weren't there before. I get a laugh everytime I enter the cave entrance by the gypsy cart on the left side of town. One of the Devs left a building shape out in the middle of the cave entrance. Anyone who plays Second Life will reconize it for what it is. Guess his mommy forgot to teach him to put his toys away! Now the seletons here are very passive for raising your pistol level. You can stand back and shoot at level 1 - 19 skeltons till you get bored. I try to get at least one level up on my pistol every day or two. Now if you use your sword, be careful, if the higher level skeletons engage you, they don't quit (I swear, beside dead, these must also be possessed). You can shut the game down and come back and they will still target in on you again if you get anywhere near them. The only way to stop this is to kill them. After a high level rogue skeleton has been defeated, then the next one that takes it's place will again be passive, until someone engages it in close combat. I really am trying to avoid deleting this player, even thought is has almost become unplayable. A lot of my friends are on this player's list (and it took me a while to get some). Also I have created (and deleted) so many players now that I have reached a point I am really sick of playing the first part of this game. All in all though, I love this game and will be glad when they get all the bugs worked out. I think it would be a big mistake to release the game too early and thus give a bad impression to the general public.
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Kat Wavewalker and Kate Wavewalker ...so far see you in the game |
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