Quote:
Originally Posted by Tuefenhandel
It's interesting - as that type of conduct (swooping in on a wounded opponent) is a relatively sound strategy. Not the kind of thing that makes for epic tales, movies, or video games - but, does tend to keep the combatant alive (which, is HUGE for the combatant in question).
Think about Manfred Albrecht Freiher Von Richtofen. He had 80 confirmed victories (and as many as 30 more unofficial wins according to some reports). But, he got tunnel vision, followed a lesser pilot across into enemy territory, and was shot down by AA fire. Had he stayed behind his lines, as was his practice to do so - fought prudently and logically - he might have ended up with twice as many victories. Whose to know, right?
I have a sneaking suspicion that some of those "high bounties" were communicating with their fleet and using their bounty as bait. I know a few times this weekend when the bounty on a ship I was on crept up the vultures would be on us like flies. If you had a decent level of participation from the other ships on your team you could use that as a distinct advantage (i.e. knowing where the enemy would go / chase, and then falling on the weak points).
Something to ponder before the next trip out to sea.........
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I guess I wasnt thinking too much on the strategy end of things, since I had little control over it (by choice.. im sure I had a voice in the matter), I just fired cannons getting some SvS experience in, as due to all the glitching, id avoided it.
It is a rather piratey way to do battle at that... just was frustrating, hehe.
I had fun, but really want Disney to fix the glitchs. Not knowing, who and who isnt glitching is half the frustration to begin with.