I am not going to attempt to derive a method to go about this because nearly anything will suffice as long as it has the same outcome (going to an NPC, Interface function, paying gold and/or enforced timer limiting how often you can retrain).
I would just like to see the community feedback on this feature that I desire to see in game.
There are some pros and cons to enabling such a feature.
Pros:
- Less stress on what skills to train and when to train them
- Ability to fix previous mistakes
- The chance to test different builds without the need to reroll
- Possible money sink (even though this game does not have a standard MMO economy).
Cons:
- Makes obtaining 'perfect builds' easy therefor limiting variety (everyone wants the best)
- Will it make the game even easier?
- Would it be anti-role play to just forget a previous skill to master a new one?
- Less need for all character slots.
Discuss.