Quote:
Originally Posted by WitchdoctorDan
Halo 2: ODST
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It's Halo 3: ODST, Witchdawkta.
Marketing matters, yes, about 5%. The rest is on pure game performance.
Fallout: New Vegas is one of those games that was started way back when, and has maintained a cult, as some would say, but the game has since evolved. It is no longer a Cult Classic, but a RPG-shooter game based upon Post-Apocalyptic America, and the regression of the people there. It appeals to a broad amount of people, whether you're purely interested in shooting mutated monstrocitys, want a good an humourous storyline, or are interested in just wasting your time in a virtual casino, with actual ways to get kicked out of the places.
Halo: Reach is NOT a game of a dying franchise. People are upset that Bungie is no longer going to make the games for the franchise, but this Bungie era ended with nothing less than a Bang. You have your classic campaign against all-odds, which tells the beginning of the storied games, your multiplayer, where you can slaughter as much people as you see fit, or Forge, where imaginations run rapid.
Call of Duty: Black Ops is what it is, a shooter. CoD has always been known for its multiplayer, and people will once again triumph against others using this new engine, with the campaign largely ignored. But, you cannot knock it, for it appeals to millions for its gameplay, whether you want to climb the ranks and become a trained killer or just waste away goofing off with friends.
Just though I'd sneak in, not let any of those games get run over or trounced.