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| The Rusty Cutlass Official archive about Weapons and Skills |
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#17
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Things I was thinking while reading ur guide.
PvP Cutlass = Brawl in PvP? doesn't deserve even a pt, I'd put 0 on it, coz ppl consider Brawl cheap as well Gun = If u rly do PvP, its usually blades only, so bullets r useless. I'd spend 15 pts on all the Passives: Sharp Shooter & Dodge & Eagle Eye coz all 3 works great for Dagger's throws & put the rest of the pts in wherever u want, I'd max out Shoot & Take Aim & put ur last 7 pts in whatever ammo u like. Doll = looks alright Dagger = looks good, except i might take 1 pt of asp & put it on adder to max out adder, like i said b4, too many pts on asp is consider cheap by some pvpers. some ppl just put 1 on asp & put the other 2 pts 1 each for gouge & eviscerate. Grenades = think u got Ignore Pain & Toughness mixed up with the descriptions. Ignore Pain is what makes Stun/Slow effect go away faster. Toughness just decreases incoming grenade/cannon damage. Toughness is pointless unless u SvS a lot & dont wanna be assassinated while gunning or sailing & want Grape Shot's effect u less. Looks good, except I'd max out Determination so ur HP recharges 50% faster & Ignore Pain max too, not sure about Toughness, I find it useless, I'd move the pts over to Demolition for cannon's impact. Staff = Def dont put any pts into Pestilence; Banish is only good for lvling purposes since 6 Banishes = 100 rep, but ur mastered already so 0 pts on it. I'd max out Concentration & Spirit Lore. Conservation I think is pointless coz with max Concentration, it's an either/or type of thing, either max Concentration (50% faster recharge) or Conservation not both (uses 20% less voodoo I think). So I'd drop my last points into Spirit Mastery & Desolation. SVS Sailing = there's 2 way of sailing a) the upclose & personal xD where u rely on ur gunners & broadsides to the damage = max windcatcher, open fire, take cover, taskmaster, max broadsides, and ur last 2 pts into Tacking or Full Sail or Ram Speed or Come About, tho preferably Ram Speed I guess. b) the far away method = this u rely on gunners only. you'd nvr be close enough for ur broadsides to ever hit, so the default 1 pt on them is good enough. max windcatcher, open fire, take cover, tacking, full sail, ram speed (not to attack rofl but to catch the ships running away! lolol) SvS Cannon = max firebrand, fury, thunder, rapid reload, roundshot, barrage, last 2 pts on shoot Quote:
And also, the 1st day that Retraining was released, u could skip skills that day too, they released an update that night, & the next day if u retrained u had to unlock the skills in order now for all new pirates ='( Some of my friends got skipped skills make me so jealous! lolol Wish Disney would allow us to skip skills again. Last edited by Angel Daggerfury; 08-24-2010 at 07:45 AM.. Reason: Fixed typos - was sleepy srry lolol |
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