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Old 09-13-2009, 05:09 PM
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The state of SvS

CALLING ALL SVSERS

How do you feel about the state of SvS at the moment?

Since the recent updates for the long awaited notoriety lvl and weapons lvl rises, which we all had fun with, SvS has pretty much died. The reason for this is the changes incurred by the recent addition of speed penalties for damage taken.

Most of us who play only to SvS as there is nothing left to do, and have spent time perfecting our game and strategies to play with satisfaction beyond latency problems and problems with bugs, glitches and issues with cheats are feeling some serious malcontent.

After nearly two weeks of this I decided to ask how my fellow SvSers felt starting with Eva Jewel of Black Shark Inc we both agreed that the state of the game is horrid, there is effectively no game. On asking round other SvS guilds and crews the sentiment was so overwhelmingly the same that we felt it was time to try to get Disney to relook how the update has taken effect on SvS.

So here are the current issues which a few of us have taken the time to test and comment on our findings.

Speed Penalty to Hull Damage
A hit to the hull of a ship incurrs a stun penalty of half your maximum speed, this penalty is similar to the stun effect that we experience on our pirates if they are hit whilst passing an enemy. It is temporary however, here are the durations of this restriction.

- First hit to the hull no matter how large or small:
A 6 second stun penalty slowing you to half speed and then slowly climbing to full speed.
-Second hit to the hull no matter how large or small: 20 second stun penalty slowing your boat to half speed for 20 seconds then slowly restoring to full.

Speed Penalty to the Sail
A minor hit to the sail will take the tip off your sail and reduce your maximum speed by a 1/4. This damage is perminent. A hit taking half the sail will reduce you to ONE knot.

The likely hood of you surviving the 6 second stun is slim, I took a hit of 32 points damage to a war sloop hull of 7200 hp and that was enough to give me a 6 second stun, which resulted in sinking. Take Cover on maximum lasts for 20 seconds, and takes one minute to recharge. Most of us hit TC to avoid taking damage initially and we can still take damage from fire shot.

When you consider that there are lvl 30 mastered gunners in the game now who can hit a pin on Kingshead from Tortuga preserving your sail is key, however a lvl 30 mastered sailor is very poorly equipt to defend his vessel by comparison.

It has to be pointed out that this update was never tested on the test server in SvS. Had we had enough SvSers there prior to the update going live then we may have been spared this predicament with the ability to feed back on the severity of the penalties.

If like so many in SvS you feel passionatley about this part of the game which is effectively the POTCO endgame and you want to preserve it and your reasons to play please join us in a unity which is spanning the current SvS contingent like never before.
Post your comments here on the thread, and also take the time to contact Disney via live chat, and email to the disney community.

Thanks for your time,

Maya Mara GM New Padre Pirates / Silky Officer Team SvS
Eva Jewel Officer Black Shark Inc
Davey Burnrat GM Team SvS


Unified for the purpose of saving SvS

Last edited by Pirate Bood; 09-13-2009 at 05:39 PM..
 


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