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Old Release Notes - December 1, 2007 OPEN

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Old 12-03-2007, 09:29 AM
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Release Notes - December 1, 2007 OPEN

Release Notes - December 1, 2007 v1.0.1.34
  • Founders program will end on Monday, December 1, 2007 at 12:01 AM (PT). You will now see different nametags for Unlimited Founders, Unlimited Non-Founders, and Basic Access players.
  • Added quest tracking for the "return to a townsperson" step in a quest. When a quest is completed, a ray of light will point to the townsperson you need to return to.
  • Fixed a bug with players and ships popping back and forth suddenly.
  • Fixed a bug where grenades were hanging in mid air if someone else was also throwing a grenade.
  • Fixed strange movement of grenade that occurred when a player is moving.
  • Fixed an issue when switching to grenade that caused siege grenade to always be selected -- now your pirate will use the correct grenade ammo.
  • Fixed a bug where players wouldn't be able to move when reloading small grenades.
  • Slowed down player speed when they are using the Long Volley Grenade skill.
  • Fixed an issue with the Voodoo Doll Swarm skill that was not recording damage correctly at long range.
  • Fixed a problem with a ship being deployed but still retaining some speed from its previous use.
  • Added feedback for when teleporting to a friend fails because the friend is unavailable for teleport (for example: in jail, playing PVP, etc...)
  • Added more feedback for when boarding a ship fails (for example: ship sunk, ship had no more space, etc...)
  • Fixed an exploit with Voodoo Staff that would allow players to switch between low level and high level skills to avoid long charge times.
  • Fixed some bugs that were allowing players to move while charging the Voodoo Staff.
  • Updated some loading screen hints.
  • Fixed a bug that was causing more than one arrow to appear on the radar.
  • Added a quest journal notification at the end of Chapter 3.
  • Guild name submissions are auto-capitalized, and ALL CAPS are automatically removed.
  • Fixed a bug in the Speedchat Plus chat mode where words that were not in the Speedchat Plus dictionary were not turning red as you typed them.
 


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