
10-27-2007, 06:20 AM
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Gotta go...
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Join Date: Feb 2006
Location: Jail
Posts: 228
My Mood:
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Release Notes - October 26, 2007
Release Notes - October 26, 2007 - Overall level cap was increased to 40 and the weapon level cap was increased to 25
- Raised the level requirement for upgrading ships
- Added the ability to click on other players' ships to get info about the captain and crew
- Added a "Port of Call" button on the map page, which takes you back to the last major island you were on
- Increased maximum capacity on all ships
- Fixed the rollup/rolldown sail animation that occurs when the player stops sailing
- Fixed the bug that was causing player to end autosailing
- Pulled the default camera distance back when sailing a ship
- Added a hint on dinghys for players who don't have a ship
- Balanced damage values for naval combat
- More flagship fixes were made
- When you grapple a second flagship, the first one will now sink
- Fixed the bug where cargo was being misreported if you teleported to a ship mid-adventure
- Fixed descriptions of 'Defeat Ship' quests so the ship class is always shown
- A new wake effect was added on ships
- Adjusted the level at which some quests are unlocked
- Fixed the "unknown location" bug
- Removed level 1 weapons from weapon shops
- Balanced voodoo doll and voodoo staff skills
- Added a team agro check - an enemy who agro's will also agro nearby enemies
- PVP games will now take place on less burdened servers to decrease lag
- Lowered the damage taken from the pistol "take aim" skill
- Tweaked the skill set used by Davy Jones' crew
- Fixed the bug that was causing players to start with incorrect Voodoo Staff skills
- Added a visual indicator to weapons and skills that are maxed out
- Added new animations for pain
- Added new animations for being defeated
- Re-enabled the quest indicator and ray of light for the graveyard and mansion
- Added names to NPC's that were missing one (O'Malley, Peter Blakeley, Daisy, John Wallace, Philip Fuller, Clayton Collard)
- Added more descriptive text in parts of the Greer, June and Nill Offrill quest lines
- Fixed the Jolly Roger soul drain, poision, heal smoke, spectral smoke, and curse hit effects
- Updated lighting inside caves to make it easier to see
- Made some minor economy adjustments
- Guild members are no longer able to eject the guild leader
- New island music has been added, so every island now has it's own unique music
- Updated both the tavern and sailing music
- Made footsteps a bit louder
- Added auto capitalization as names are typed in during Make-a-Pirate
- Adjusted the size and placement of the Founder token
- Some fixes were made to improve sorting of the friends list
- Adjusted chat formatting and colors
- Fixed Joshamee Gibbs' neck
- Fixed the problem that was causing the Report a Bug page to come up when you logged out
- Admin messages now use regular message popups and appear in the chat log
- Changed the icon for open chat vs. speed chat plus. The speed chat plus icon is now: "+"
- Adjusted the art and screenshots on the panel that appears when you are prompted to upgrade your account
- Several server side optimizations have been made to address the lag issue
- Changed server terminology to "Oceans" instead of "Worlds"
- Early entry has been added for new installs. You can now start making a pirate before the full game is downloaded
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