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Test/Open Updates Server Update Archive

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Old 05-24-2007, 06:31 PM
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Batleth Batleth is offline
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Join Date: Feb 2006
Location: Visiting my second home..Jail, sweet, Jail!
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All Updates to Date

The following list is also updated on the WIKI. Click here to view it on the wiki.



May 22, 2007 [pirates_1_0_8_1]

  • A fix was put in for the hanging Pirates window when the server crashes.
  • Fixed the missing hull panels on ships.
  • Fixed the bug that threw you into the middle of the ocean upon exiting a ship.
  • Crash was fixed for cargo and loot popup.
  • Crash was fixed for the cleanup of confirm Dialog.
  • Fixed zoneLOD system.
  • Fix was put in for player being stopped at tunnel entrances with the message "Use your new cutlass to defeat a skeleton...".
  • Fix was put in for crash that was happening when selling a ship.
  • Improvements were made to quest titles and descriptions.
  • Other numerous bug fixes were implemented.


May 18, 2007 [pirates_1_0_8_0]

  • Graphics settings lowered for min spec machines.
  • Graphics settings auto adjust based on available system memory.
  • Poker and blackjack feed into overall notoriety now.
  • Morale meter improved and moved near player interface.
  • Quest related speed chat added.
  • Kingshead access limited to Unlimited Access members.
  • Soundtracks have been added to cutscenes.
  • Intermittent ship repair crash fixed.
  • Crash fixed for accounts with approved avatar names.
May 15, 2007 [pirates_1_0_7_1]

  • More improvements to server stability.
May 11, 2007 [pirates_1_0_7_0]

  • The player's user interface has been changed.
  • The jungles, caves and swamps in Port Royal and Tortuga now have names.
  • Buried treasure is more closely guarded by enemies.
  • VIP passes have been added to the game's lookout system, allowing players to specifically invite crew members and friends to join them in PVP combat and parlor games.
  • The "Challenge to Skirmish" has been fixed.
  • Navy Guards have been added between the town and Governor's mansion.
  • Gold drops from enemies have been balanced.
  • Auto-sail and auto-run have been added. Press Shift-W to enable.
  • New loading screens have been added.
  • Visual effects have been improved for OpenFire and Thunderbolt skills.
  • Subtitles have been added to in-game cut scenes.
  • Cannonballs from enemy ships can now hit player ships.
  • Game Options should now stick upon restart of the game.
  • We are testing the Basic Access (free) mode of the game - all new accounts created with beta keys will default to this. Basic Access play is ad supported (will run inside an ad frame) and provides players with limited access to certain game features. Please help us test this mode of the game!
May 4, 2007 [pirates_1_0_6_2]

  • Fixed a bug that was causing a client crash when using broadside cannons.
  • Fixed a bug that was overflowing an 8 bit register and causing an AI crash.
  • Published a new version of the launcher application.
May 2, 2007 [pirates_1_0_6_1]

  • A number of client crashes have been fixed.
  • Improvements have been made to reduce latency issues - this will help to increase performance during PVP battles.
  • Launcher and game interface artwork has been updated.
April 27, 2007 [pirates_1_0_6_0]

  • Taking a ship out via the dockworker has been simplified.
  • Added boss battle: Rescuing the Black Pearl.
  • Splitting and doubling has been added to Blackjack.
  • A Log-out button has been added to the options panel.
  • When you log in, you will appear on the last island you visited. Major islands have jails.
  • The ability to teleport to a friend has been added.
  • There is now a new user interface in place for currently targeted enemy.
  • Enemy aggro has been tuned so enemies don't gang up on people as often.
  • New name tags reveal the difficulty of an Enemy relative to a player. Red: Hard to defeat. Yellow: Near equal to player. Green: Easy to defeat. Gray: Very easy to defeat.
  • The Lookout system is now defaulted to Invite Crew.
  • You should not be able to buy or equip a weapon before you've earned the right to have it.
  • Other items to watch out for:
  • We will be removing the deploy button from the ships panel - you will have to use the dockworker to deploy a ship.
  • Look for missing water after dying in a jungle, cave, or swamp.
  • We are doing a quest database patch, so try logging in with an old avatar that has quests and make sure the quests still show up.
April 19, 2007 [pirates_1_0_5_2]

  • More improvements to server stability.
April 16, 2007 [pirates_1_0_5_1]

  • Improvements to server stability.
April 11, 2007 [pirates_1_0_5_0]

IMPORTANT NOTE: The game database is being reset for this release causing all avatars to be deleted. We apologize for the inconvenience, but we think you'll like all the improvements we've made to the game!
  • Enemy ships now shoot back.
  • Hit point changes are better synchronized with the server so you will not see your avatar die while still appearing to have health.
  • Pick-a-Pirate interface now displays account name, subscription type, and allows selection of any subscription in your family account to play under.
  • Mayhem PVP game type added. It's every pirate for himself in this game.
  • Captain Barbossa pistol tutorial added. Pistol given to player and the lookout system is introduced.
  • Tia Dalma voodoo quests added.
  • Guild/crew/speak buttons added to chat functionality so you can direct your chat to specific groups.
  • Treasure collection quests added. Elizabeth Swann, Barbossa, and Will Turner will now give out treasure collection quests.
  • Kingshead Island added.
  • Tells added to Poker system. Player will now occasionally get excited or agitated while looking at their hand.
  • Prison Dog added!
  • Many crew system bugs fixed.
  • More enemy placement and balancing.
</SPAN>March 12, 2007 [pirates_1_0_3_1] </SPAN>• New features:
  • PVP ship battles now available!!!
  • Multiple worlds are available now through your map page.
  • New radar indicators added for quest targets.
  • Options button added to Sea Chest.
  • Devil's Anvil island added - look there for Barbossa!
  • New sound effects added for grenades and daggers.
</SPAN>• Bug fixes:
  • Fixed crash when teleporting or sailing to Padre Del Fuego.
  • Boarding a ship does not set you back to world origin now.
</SPAN>• Known bugs:
  • Enemies cannot be attacked after they chase you and disengage.
  • Player will be unable to pull out a ship after it has been sunk.
</SPAN>March 6, 2007 [pirates_1_0_2_6] </SPAN>• Hints:
  • Find Will Turner in the building across from the East India Trading Company pier.
  • To get into a player-vs-player battle, use the Lookout system. Hit L to bring up the Lookout panel.
  • You can find Joshamee Gibbs in the tavern in Tortuga (a building with a light blue door).
</SPAN>• Known Issues:
  • Teleporting to Del Fuego will cause a crash
  • Chapter 3 quests are incomplete
</SPAN>• Fixes:
  • Poker improvements: Better calculation of minimum bets. Bets double on turn and river.
  • Fixed missing ship rigging
  • Fixed bug that was causing camera to snap when using radial menu ship skills.
  • Building doors working now
  • Tutorial is now set at night
</SPAN>• GUI
  • Several weapon and enemy balancing improvements.
  • Added the Grave Shackles Doll effect.
  • Enemies taunt the player when they outnumber him.
  • Added an enemy skill attack display below the status panel.
  • Increased cannonball power.
  • Differentiated between player and npc damage numbers.
  • Enemies added to Tortuga swamp.
  • High-level Mossman removed near Port Royal fort.
• Signs added to functional buildings in Tortuga and Port Royal.

• Randomized spawn points added to Port Royal.
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Last edited by Nick; 05-24-2007 at 11:02 PM..
 


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