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Test/Open Updates Server Update Archive

Old Current News: Aug 27, 2008

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  #16  
Old 08-29-2008, 01:41 PM
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Any hint on when the monsters are coming out?
  #17  
Old 08-29-2008, 02:26 PM
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Quote:
Originally Posted by AR_FiberNeoPirate View Post
I don't know about you, but i can't WAIT until they add the kracken into the game. (that is, if they do) But...uhh..even though people don't agree, i still think that they should have rooms on the ships,
<snip>
Every time I visit Rumrunner's Island, I visit that hideaway room that goes underground. Every ship you board should have that room, with random barrels and crates to be searched. Maybe even a maze that leads to the captain's quarters, the mess hall, the ammo hold, etc.

Actually, it would be really nice to have to board EVERY ship. Even in SvS. It would also be nice to be able to "trade up" ships just like real pirates did. But with all those changes, the game might need a new name. Personally, I'd rather they even things out a bit in SvS and remove all the cheats, before they add any more features. I want the enemy health meter back and working.
  #18  
Old 08-30-2008, 12:01 AM
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I didn't play my game until today...and I SO love the new additions!
  #19  
Old 09-03-2008, 03:59 PM
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Quote:
Originally Posted by Edward Edgemenace View Post
Every time I visit Rumrunner's Island, I visit that hideaway room that goes underground. Every ship you board should have that room, with random barrels and crates to be searched. Maybe even a maze that leads to the captain's quarters, the mess hall, the ammo hold, etc.

Actually, it would be really nice to have to board EVERY ship. Even in SvS. It would also be nice to be able to "trade up" ships just like real pirates did. But with all those changes, the game might need a new name. Personally, I'd rather they even things out a bit in SvS and remove all the cheats, before they add any more features. I want the enemy health meter back and working.
I agree that boarding ships in SvS would be a great addition - although the captain should have the option of choosing to be a flag.

The cheats don't bother me so much as the quickness of a battle - just pour fury into a ship and it only takes a minute to sink even the largest ships. There should be some strategy involved and that means it should be harder in general to sink ships. Make the repair-while-sailing cheat a 'feature' and greatly increase the hull strength of all ships or reduce the damage or accuracy of advanced ammo (at least in SvS). If SvS battles took a little longer it would be mean you have to think about what your doing instead of just plunging in and blasting away.

Otherwise I like how the game is progressing and will continue to play (and pay ) for some time to come.
  #20  
Old 09-04-2008, 01:00 AM
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Juggernauts and Death Omens are in "Uncharted Waters" that surround the map.
 


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