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Old Problem with Staff - Aura

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Old 02-06-2011, 08:03 PM
ruisen2000's Avatar
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Problem with Staff - Aura

I think staff should be split into another catagory (the forth catagory) - Aura Staff. All staff with aura as their bonus ability would be in that catagory. Nature, Warding and Dark staff will not have Auras. Instead, they will have new spells to cast as their bonus skill. As you know, weapons often have 1 special ability (and only 1), and aura counts as a special ability, (because it can be activated and deactivated manually), so if all staves only had 1 of those 3 auras and a few boosts, but no special attacks, that would be quite boring!
(Some weapons do seem like they have 2 special abilities, Black Shark Blade for example, having Rolling Attack and Critical Strike. But critical strike is a passive skills and can not be activated manually, so it, in this case, does not count as a specially skill.)
ps. a few weeks ago everyone got an email from disney saying something would be closed, but I cant remember what, anyone know?
 


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