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| Dueces Wild Archive Forum Archive Forum for Deuces Wild |
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#1051
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Nice
Looking forward to it!
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#1052
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This sounds like fun. Can't wait!
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#1053
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I can actually make it!!
Yay. I am looking forward to some tag. |
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#1054
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Sounds like fun! But do I need to buy a small ship?
I aint doing it lol
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#1055
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NO TK, no buying of ships is required. Use the ships you already own. Those being chased must drive Frigate or Galleon class. Only those doing the chasing can be in Sloops. Doesn't matter what size, just the class.
(Those doing the chasing get the slight speed advantage of a sloop.)
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#1056
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LOL I'm just being a smartie
Last edited by Sarah; 02-03-2010 at 08:39 PM.. Reason: slight re-word |
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#1057
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will try to get in game tonight...still have sven's mastered weapon glows to do.
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#1058
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Will be on tonight, but later due to work, 'round 10-ish CST. Hope y'all are still around!
Edit: Have to keep writing ... may be on late late late night. Sigh. Last edited by SteamweaverJ; 02-04-2010 at 04:36 AM.. |
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#1059
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arrrrggghhh...for the past week and a half my wife has been laid up with a herniated disc...and it's the sciatec nerve. that means i've been real busy taking on both roles...and i've missed the last two guild nights. But she goes in for a epidural tomorrow and i hope it takes...for her sake!
so sorry i missed you guys tonight and with any luck sven can glow next week! |
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#1060
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No problem. Take care of your wife.
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#1061
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Quote:
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#1062
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Really Really sorry to those who couldn't make it. It Was A BLAST! Thanks Again Basil for keeping us entertained
![]() Started off getting tagged by the sloops ![]() Then changed it up a bit. Why not play chase the sloop in our tug boats? ![]() ![]() Go ahead, run, we'll get ya ![]() Just not as nice a shot as it was live...Blue did a "sail by" ![]() ![]() Lining up to chase Bec ![]() Got me... ![]() Thanks for playing Angel ![]() ![]() We have got to do that again
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#1063
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What a fun night of tag, Thanks Bas
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#1064
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Thanks to all of you. I had a blast!
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#1065
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Next Wednesday: 2/10.
Glows as normal. So if you have glowage coming up, please post so that everyone can be there. (Another event brought to you by "The Dueces Wild No Rep Club") Anyone remember the game of "Kick the Can"? I used to play this as a kid. Sort of a cross between hide and seek, tag, and capture the flag. Here's how we will play: There will be 2 teams. One team is the runners, the other team the chasers. There will be one person who isn't on any team, they get to be the "Can". We will be using an empty KH for the game. The Can will be given a small area that she/he must stay within. The runners scatter and hide. The chasers then go in pursuit. If a chaser tags a runner with their doll, that runner must freeze and no longer move. When all runners have been caught, the game is over. Now for the switch: The runners ARE allowed to run, not just hide in one place. (I am going to allow use of the compass and map for this, since the Runners are allowed to be on the move.) As the runners are tagged, they must own up to it and freeze in place. This allows the chaser who tagged them to continue chasing others, even if they lose attunement. If a RUNNER tags the "CAN' with their doll, all the frozen runners become free again. Game example: Team A is runners, Team B is chasers, I'm the "Can". Each team uses their own crew chat to talk to each other. I have to stay in the center courtyard, but can walk around that area freely. Team A scatters and team B chases them. 2 people from team A get tagged and must freeze in place. The rest of team A is still on the loose. A third member of team A gets caught and has to freeze. The few remaining members of team A attempt to get to me, and tag me, or "Kick the Can" before ALL of them are caught. If any one of them make it, and kick the can, then the entire team goes free and must be recaught. The can can be kicked at any time! If someone attunes me, I will yell it out in Guild chat. Game is over when the entire team is frozen in place, or caught. Then the teams change roles, and we do it again.
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