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Old Prepare to be boarded?: A humble suggestion for the Crew of POTCO

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  #1  
Old 08-03-2009, 07:17 PM
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Prepare to be boarded?: A humble suggestion for the Crew of POTCO

Hello Mates! As i was sailing aboard my frigate, The Sea Hawk, I was given a rather rude awakening as I got a little too close to a Navy flag ship, which proceded to give a go at taking me down. As this was happening, it occurred to me that i could pummel him into drift wood, but i would still have to board him all by myself to sink him, when all he has to do is to deliver a few well placed broadsides, and its off to jail for me. Am i not also a flag ship?

So, Crew of POTCO, if ye be reedin this, i have a proposal to put to ye.

Why not make it so that the crew of an enemy flag ship can only take a player ship's damage down to the brink of destruction, then must board the player ship and eliminate it's crew before it can be sunk? That way, if the crew does manage to defeat the aggressors, the player ship still has a small amount of health, and has a fair chance at running to port with plunder intact? This would encourage more players to have a crew, and could also make for some very interesting battles at sea mirroring what tormenta after the update has become, a veritable malesrom battle.

Speaking of malestroms, changing weather on the sea and storms would also make for some fun! Imagine battling it out with a hurricane while keeping your masts intact and crew aboard? sounds like my kind of voyage.

Any an all comments, suggestions, opinions are welcomed, nay, encouraged. If enough players like these ideas, perhaps the POTCO crew may take notice!

Fair winds,

Charlotte Doyle
  #2  
Old 08-03-2009, 07:31 PM
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All ideas are welcomed.

Who knows where they get thier ideas these days, we now they read our board, least they've told us so
They constantly do stuff saying the community asked for, that weve never heard of... go figure.
POTCO.. we'll take what we can get!

Many O us onery pirates may hem and haw and debate with ye about a suggestion, but we mean no ill will matey!

Way back when, and its been awhile since i've sailed with a large crew, so I have not seen it happen in awhile. They probably fixed it. But the game used to quite often leave a pirate behind when we boarded the enemy vessel. Those pirates left behind could use thier cannons to help us out. Now if we lost, it might have been nice if they'd been able to flee the battle allowing the rest O the crew that lost on the deck of the other ship to return before port, but that was never the case. But with that cannon backup support seldom did we need any option like that! hehe.
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Old 08-03-2009, 07:45 PM
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I LOVE your ideas! Hey Disney--great ideas here. AFTER new content, please.
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  #4  
Old 08-03-2009, 07:47 PM
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Quote:
Originally Posted by Dr. Zeppers View Post

Way back when, and its been awhile since i've sailed with a large crew, so I have not seen it happen in awhile. They probably fixed it. But the game used to quite often leave a pirate behind when we boarded the enemy vessel. Those pirates left behind could use thier cannons to help us out. Now if we lost, it might have been nice if they'd been able to flee the battle allowing the rest O the crew that lost on the deck of the other ship to return before port, but that was never the case. But with that cannon backup support seldom did we need any option like that! hehe.
I haven't seen it happen in forever, and I've been out recently with guild mates when all we do is board flagships, but back then I used to try and be the one left behind when I was a baby pirate, you would get cannon rep (from +2 up to +6 or +8 IIFC) from blasting the enemy crewmates.
  #5  
Old 08-03-2009, 07:48 PM
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Nice ideas
  #6  
Old 08-03-2009, 07:58 PM
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I think some special ships should try and board your ship, but not all flagships.
  #7  
Old 08-03-2009, 08:03 PM
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agreed to eliza, maybe some ships, but not all
maybe the ship has to be the same class as your ship to board aswell as the type?
(like only wars can board wars, only lights can board lights)
  #8  
Old 08-03-2009, 08:59 PM
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Aye, i like that suggestion, but perhaps it should be a window of at least one class higher than you also, taking into consideration that normal class ships often have one or two crew members with a voodoo staff and lower level enemies would be too easy. Keep in mind that with my idea, said enemies would only be able to board the player ship once it has by all rights been 'sunk' (with its health meter at near zero) so the skirmish is a last resort to save the player ship from the locker.

Also, what of the phantom bloodscourge flags? I cant remember if phantom ships go by classes. if not, they should be the ones that board anything that decides to pick a fight with it. or perhaps the jug, if a new pirate is unlucky enough to draw its attention, so be it says I. Harsh, maybe, but the worst that could happen is a spell of grogginess and the loss of some plunder.

As always,

Charlotte Doyle

Also, thanks to the Mod what steered this thread to it's rightful home!

Last edited by Sarah; 08-03-2009 at 09:15 PM.. Reason: Double Post
  #9  
Old 08-03-2009, 09:11 PM
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I do like the idea of a Revive for ships in the form of repelling boarders, I admit... after all hate losing all those goodies. And it would make more sense - the Navy and EITC would rather have the stuff back than let it sink.

Problem is with the new Revive - it would make it easier for the pirates to win. They can't make repelling boarders too easy - then pirates would just become reckless and rely on their gunnies skills with the blade to protect them. But, its still an option to consider.
  #10  
Old 08-03-2009, 09:13 PM
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how about you only get so many boards every voyage like you would be able to be boarded five times, then the next time you sink, you err, sink
  #11  
Old 08-03-2009, 09:19 PM
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Or if they did it, have it so, only smaller ships (or same size ones) can board you. But if you are smaller than the other ship, you would sink.

That, and what Davy said would probably make this less abused, in the way that Eliza mentioned.
  #12  
Old 08-04-2009, 12:26 AM
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well sounds like a good idea but my suggestion would be the man overboard feature / idea in when a fine ship sinks captained by a said pirate, any near by vessel sailing in the waters could throw a line and take them on board as well as the sunken ships cargo
  #13  
Old 08-04-2009, 03:08 PM
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Thats a very 'Sid Meyers' Idea and a great one at that Toanuju22! However, what would happen if the nearest Cap'n wasnt in a rescuing mood, or the one in need of rescuing was sailing a quiet server with no one around? Should said unfortunate pirate be sent off to jail somewhat like the revive feature? Sounds like a plan to me.

Also, why not have incoming cannonfire do damage to crewmembers, as in privateering? It would most definately present a challenge to the experienced salts what have their sailing mastered!

The 'overboard' feature on the playership could also be used without it having to be sunk, Perhaps a pirate that has gone overboard should have a KO timer above their head and instead of tonics, a popup would come up on the helmsman's screen with the option to cast a line to bring him back.

Just a few more Ideas, Disney always wants us to be specific, so lets attempt to refine these to the best of our abilities!

Charlotte Doyle
  #14  
Old 08-04-2009, 04:56 PM
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Quote:
Originally Posted by toanuju22 View Post
well sounds like a good idea but my suggestion would be the man overboard feature / idea in when a fine ship sinks captained by a said pirate, any near by vessel sailing in the waters could throw a line and take them on board as well as the sunken ships cargo
Sorry, Totally against the code! If they sink, they be sunk! Rescuing them what's floating in the sea be the Navy's job. Let them stop and pick up the misbegotten lot. I'll wait for them to do it, and broadside them while they be standing still.

And, I don't want their plunder, I carry's me own weight.
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Old 08-04-2009, 06:19 PM
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Ye make a good point, mate. perhaps it should simply be kept to the last stand skirmish to decide a cap'n's ultimate fate. If he be lost, he be lost. And, if i may say so...tis a right fine fighting style ye be boastin' Cap'n Dreadflint!
 


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