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Old Will there be any trading developed in PotCO?

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  #1  
Old 10-31-2007, 09:23 PM
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Will there be any trading developed in PotCO?

Since beta is over but the test server still is open for testing, will PotCO ever instate a trading system?
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  #2  
Old 10-31-2007, 11:07 PM
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what would we trade? as of right now nothing really to trade
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  #3  
Old 11-01-2007, 12:24 AM
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I'm not sure if stuff will be traded. As Badpete said, there is barely anything to trade.
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  #4  
Old 11-02-2007, 12:34 PM
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The only thing you might possibly be able to trade is gold, but that's it. We can't even trade valuables that we get from killing certain enemies, nor can we sell them.
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  #5  
Old 11-02-2007, 12:55 PM
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I'd love a trading aspect to the game.
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  #6  
Old 11-02-2007, 01:54 PM
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In phase 1 they did. But I guess you could trade collectables in your treasures.
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  #7  
Old 11-02-2007, 11:05 PM
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Yeah, That would be a great addition to the game


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  #8  
Old 11-03-2007, 12:24 AM
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Trading be neccesary to the enterprising pirate!

Eve'

The way I see it? Trading is entirely neccesary to a game that's intended to support thousands upon thousands of players. If anyone pretends that the majority of the community base isn't here for the rest of the community, and not blowing up ships (though that be a wonderous act, filled with delight and fuzzyness without measure) then they're just trying to get attention.

A trading function is neccesary, not just a fun addition in my not so humble opinion to a game such as this ...one that I think would improve the gameplay greatly. In fact, so much so that I intend on parenting a poll in the Polls and Surveys Thread soon once I can confirm that there is in fact, no trade function. Something of which I really do have a hard time believing

If nothing else it's nice to see I have at least a few allies, and if I can gain enough support, I'll petition the game developers to impliment at least a basic trading function, for obvious reasons.

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  #9  
Old 11-03-2007, 03:23 AM
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Trading is important IF there was something to trade. The only things you can trade is stuff you can buy from the store (like venom shot and grenades) and other stuff if they put in trading.
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  #10  
Old 11-03-2007, 05:17 PM
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Did pirates trade though? I thought they just plundered the trade routes.

I don't see the necessity of trade on this game, especially when we all have an equal chance of aquiring items. Also I'm not sure I'm ready to see the rich/poor side of people. Had enough of that on VMK. On this game the envy is already there with the level your at and the ship you have.

What would we trade really?
  #11  
Old 11-04-2007, 07:10 AM
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A used boat sale would be great. When getting that upgrade, you could sell your boat for over half its value, and buy the new one for less than full price.
  #12  
Old 11-04-2007, 07:12 AM
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Quote:
Originally Posted by Pirate Rose View Post
On this game the envy is already there with the level your at and the ship you have.
Arrr I get ship envy all the time. I hate it when people have bigger...ships than me! And more seamen...

(Any innuendo is purely in your dirty head)
  #13  
Old 11-04-2007, 10:55 AM
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Money, mate.

Evening ^-^

If we could trade me and my Captain would be proud owners of a War Galleon by now, instead of only half way there. If we could trade, even if it were for petty items such as napkins and tangerine gauntlets and other silly favors, it would give the developers an excuse to allow us to customize our clothing as so much of the community is already wishing we could.

If we could trade we could do alot of different things... and while that isn't much incentive for some players, the sense of community would be enhanced if nothing else. As I posted earlier my intent on this game is not to "Be the baddest a** pirate/captain possible with the meanest crew and the biggest guns to kill the most men and creatures with the most fire and boomdeathpwnage!!" ...not that, that is not a fine goal to have, setting your dreams high is an awesome thing to do in my opinion, but again I am here for the community, and there isn't much of a communal feeling to a community that can not interact with one another beyond at the point of a sword.

Granted it's not for everyone, but if the Captains didn't have gunners, the ships wouldn't have Crews, and the seas wouldn't have pirates, nor navy dogs nor lore to boot. In the same light, if gunslingers didn't have sword savvy mates, they wouldn't have range for their aim, and swordsmen/women wouldn't have eyes to their aft without gunslinger mates of their own. I'll not elaborate on Voodoo healing, being as my point that contrasts compliment each other has already been made.

Did pirates trade? Davey Jones traded Jack Sparrows' debt for 100 souls of worthy or otherwise caliber, William Turner traded Jack Sparrows compass for the 'alliegance' of the Eastern India Trading Company, and Jack Sparrow himself traded imortality on the high seas for love. Of course pirates traded, but all of this paling in contrast to the simple fact that thousands upon thousands of people all playing a single game not being able to trade anything at all is as much of a contradiction as having a trading engine without anything to trade. If there aren't items to trade, implement some. If there isn't time to do as much, permit the trade of gold in the least for obvious applications and reasons.

This is my case. I'm not upset by anyone having a different opinion than me, and respect all of the posts made on this thread. I simply wish to make a strong case now, that I may one day be able to support my loyal Crew and superior Captain properly.

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  #14  
Old 11-04-2007, 11:32 AM
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I would be happy with a happy medium of trading items but not gold.

If I were to find a quote from the developers they did plan on implementing trading so it is in their minds, they must have scrapped it for a later date to get the game out faster.

/me looks for quote....

EDIT: Here it is....

Grow your wealth with money and rare items - Hunt for buried treasure including gold, precious gems and mysterious artifacts. Trade these bounties among other pirates in the open market economy.
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  #15  
Old 11-05-2007, 03:02 PM
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This game isn't near to be detailed. There would be cloth upgrades, like armours with bonus effects, some unique weapons..

I can't believe we are stuck with some clothes wore on us while starting the game .
 


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