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| The Aft Secret Beta POTCO Discussion Archive Forum |
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#16
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#17
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I was referring to Achilles post.
The fact that normal game play issues are handled before more isolated bugs. With jail glitches fixed this last patch, obviously some of that is important. Unlike normal game play such as everyday curse that never has given 30% damage increase. Since this thread's original post question was ONLY for test, this leaves quite a big question mark, what Disney really thinks test should be. That would require something like input on there end though, so everything is left at guessing. Nothing is said directly on leveling it says glitching and cheats. "We've taken many measures to eliminate opportunities for grief play in Pirates of the Caribbean Online, and appreciate your help in this effort. We take the issue of "glitching" and cheating in-game rather seriously. " With this being just a test server question, I find the response for test server activity above, to not report any of these above things to them at all bringing a ban or possible ban. I am done with reporting these to them, until they can state the opposite of what they have here. Why should I get ban for trying to help? Just spoke in test guild, nobody has had ever any definition, and better safe then sorry I guess. |
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#18
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I have got some info now on this and have a pretty good grasp. Would like to touch more on the topic with engineers, and communication of reported bugs on test that end up going on to live, but that's another story.
I hashed out a long drawn out live chat getting to the bottom of a lot of this stuff. Just the posts here on this thread everyone has basically had different ideas of test. Using exploits for gain is not the purpose of test, nor live for that matter. Basically what the original post here was on, but with a wide open answer. I went into question deeply of using mouse software and any of these areas. If this is used for gain, as any other glitches this should be reported. A example of this could be in a wall glitch, enemies can't get to you, with or with out auto shoot. The question of going into a wall to see who is there abusing a exploit, I was given a answer that would be OK, if not remaining there to use a exploit also. Test is for testing absolutely everything. General game play, but not limited to just that. Finding wall glitches, invulnerability, or checking if they have been fixed are all part of testing. This is the point of test, to find even these outside the envelope problems. If its not found and reported on test, it sure will be looked for once it reaches live servers. This is the point of test to find and report these to hopefully be eliminated before ever reaching live and players searching and locating them once there. The key to this post, is using any of these for gain may get you reported. Finding these though a separate issue, and report these as you locate them. If there is question at all in this, I would recommend contacting Disney and getting the answers you may have in these areas. This site here is not affiliated with Disney, so check with the source if there is questions. |
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#19
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I actually enjoy being on test server and reporting found glitches - I mean, thats why we were invited. I have a knack of finding glitched areas, and weird buggy stuff.. (Call it luck, sometimes bad luck when Im trying to do something else!)
But the point is, Id hope anyone playing on test would be reporting issues - I had one night where I swear I reported about 7 things I would consider SERIOUS bugs that affected gameplay. (I always imagine some employee checking reports saying, "Oh no, not HER again" LOL Im sure they are random/anonymous, but when Im on test server, thats how it seems sometimes!) |
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#20
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Well guys i hope this thread doesnt get the attention of any unsuspecting glitcher. I decided to view this thread without being logged in and all the adds i saw were advertising leveling programs to max in 6 days and stuff like that.
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