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Old Test Release Notes - January 13, 2009

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  #46  
Old 01-15-2009, 03:05 AM
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Interesting... how you get these files but who knows.
  #47  
Old 01-15-2009, 03:08 AM
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There's no texture for the enterance of the graveyard yet.
There's a few bugs but hardly any lag now.

Anytime you change the graphics level there will be a graphics issue but that's because it takes a while to load.
There's also no where to change the size of your screen, change special effects, etc...
I think these bugs can and will be fixed within the next three weeks.

Last edited by MacIronhawk; 01-16-2009 at 12:27 AM..
  #48  
Old 01-15-2009, 05:48 AM
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I guess I popped back on yesterday a day to early, after a few weeks.

So looked at stuff for a hour or so today. Port Royal has had a full make over.

So far I saw some good things some bad.

Clicking a persons name out of chat window to bring them up I immediately thought of all the spammers hiding in a wall and spamming their name over and over, haha.

As for a quick view of some things I reported.
Tattoo's and jewelry "my items" not showing up.
In guild options refreshing the list with showing members locked the game.
Port Royal has now one ammo shop (grenades quest) no longer a convenient ammo shop when you dock. Hopefully will be fixed with the empty room of one of three doors by the dock.

40's now have something to do. The pic Sara put up, you can see the code button under clothing. So we now can hit that code button and put in random numbers over and over, and see if we can get something, lol.
(actually didn't look to close to that maybe that is for the color)

Lag better, maybe. Did get a couple stops, but over all seemed better. Going into Quarry on Padres, I use to lag bad from the start with the bat, that area seemed better.

Chat no longer has the + sign. Typos turn red in the sentence you are typing, but still go through. Sentences cut after like ten words and automatically sends, and cuts to send rest in a second sentence. At least in guild chat, not liking that much cutting part of the sentence off or word off you are typing. At least better than typing things over and over to get it to finally go through.

A quick run through on all the new material only saw a couple wall glitches.
  #49  
Old 01-15-2009, 12:22 PM
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Lol.. I didn't see this thread when I posted on the other...nice pics Sarah! Like I said in my other post.. lots of AFK relocation potential on Port Royal!! Loved the large bridge!

And yes. ... we will have to start using our tracking beams just to find our way around Port Royal.. has anyone been able to locate June with a beam?
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  #50  
Old 01-15-2009, 04:09 PM
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Originally Posted by OFxZeppers View Post
Oh, and "June" is completely missing!!!! Hope you dont need her for your story quest!
She now lives in this wall....

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  #51  
Old 01-15-2009, 04:11 PM
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lol. Im going on test right now lol
  #52  
Old 01-15-2009, 04:58 PM
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What is that microphone circle icon thing, underneath th notoriety/level circle?
  #53  
Old 01-15-2009, 05:04 PM
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It's the lookout/find a crew thingy. (and it's a telescope )
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  #54  
Old 01-15-2009, 05:33 PM
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Has anyone checked out the other enemy areas of PR? Like Murky Hollow, Kings Run, Wicked Thicket, etc? I just wonder if they've been affected by the Extreme Island Makeover or not.
  #55  
Old 01-15-2009, 07:23 PM
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Quote:
Originally Posted by uk
Has anyone checked out the other enemy areas of PR? Like Murky Hollow, Kings Run, Wicked Thicket, etc? I just wonder if they've been affected by the Extreme Island Makeover or not.
I did a run through the back areas last night - and they all look the same to me (though all the entries are in different locations now)... only PR itself has had the 'Extereme Town Makover" by Ty and his disign team
  #56  
Old 01-15-2009, 07:44 PM
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- thank you Max.
  #57  
Old 01-15-2009, 11:03 PM
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wow pr looks awsome can wait for it to come on open
  #58  
Old 01-15-2009, 11:10 PM
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Originally Posted by Sarah View Post
She now lives in this wall....

Hey now the price of rent has gone up and with the navy charging us these taxes not all can afford their own home so a wall will make perfect sense for low-income people.
  #59  
Old 01-16-2009, 12:26 AM
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Hey now the price of rent has gone up and with the navy charging us these taxes not all can afford their own home so a wall will make perfect sense for low-income people.
We should declare our independence and revolte against the navy. Now to name the country...
  #60  
Old 01-16-2009, 01:12 AM
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First time I have seen this thread I guess these are mainly info and screen shots of the test server?

Can anyone with access to the test server that knows how to perform the undead skellie glitch for unlimited ammo actually try it to confirm that Disney has finally fixed at least that particular glitch once and for all?

Glad to hear they are still working on the kraken and that it is being tested on the test server. Also never knew they where using open GL still for POTC and always assumed they where using Direct X

Why on earth would POTC be not using Direct X 9 from the start is beyond me.

No wonder people with newer video cards have not been getting the most out of this game.

POTC should be running Direct X 9.0C and contain an update in the launcher for people using older versions.
 


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