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| The Rusty Cutlass Official archive about Weapons and Skills |
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#1
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New Skills.. Old Weapons..
If you could add a NEW skill to an EXISTING weapon..
What would it be called and how would it work? My ideas are: for the DOLL.. a skill called "RECHARGE".. you would be able to get VOODOO from the enemies you used it on to heal a friend, not yourself.. but you would have to attune at least one enemy and at least one friend for it to work.. you would only be able to pull 25-39, 40-54, 55-69, 70-84, 84-99, 100-114 VOODOO from what ever you are attacking and pass it to friends you have attuned, how much you are able to drain would be determined by the skill point level you have on it, and then how much they get would be based on how many you are passing it to. for the STAFF.. a skill called "STATIC CHARGE".. it would start off as electricity wrapping around the staff from the base, going up the staff to the top, as it charges up.. it would form a ball of electricity at the top that would burst into hundreds of lightning bolts that would hit the enemies and have a zapping snapping sound as it loaded and discharged.. i dont know how much damage this should do, but it would work in all directions though it would start out in a small area, broadening the area with each skill point applied.. |
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#2
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Wow, i think for the staff there should be an Earths Rage skill it causes a sharp rock to jam whatever is in front of you and wounds your enemy for 5 seconds
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#3
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i would put powerful attacks like that with voodoo intelect. i will make these. like posses would be for voodoo intelect.
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#4
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I would make a voodoo doll move " Voodoo Mind Curse" where u can confuse a enemy for 20 seconds to control it I always wanted to control a seabeard
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