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| Bugs Guts POTCO Bugs & Glitches archive |
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#1
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More Various Bugs
Here are a few glitches, bugs, etc that i have found in the last few months
1. Locating Star is absolutely huge. ![]() 2. Cannon Defense Message when in Padres ![]() 3. Error, no name. Self-Explanatory. ![]() 4. Outcast Isle Missing (Right next to it and it wasn't there) ![]() 5. Smoke Everywhere in every building... ![]() Just more problems to add to the bug list. |
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#2
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I haven't encountered any of those except the first one. I sort of wondered if they did that one on purpose. It really helped us tyros find the place.
One bug that may not be a bug but that does bug me is the reach of the "bad guys." An opponent that is approaching you can hit you from a scale 10 meters or so away, but when I'm at about sword length away and take a swing, I get this comment, "Out of range." This is particularly galling when I use Graveyard Shackles on a creature and step back, and he hits me anyway. What was the point? Crimson Rose |
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#3
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The coat's name is fixed, or is in the process of being fixed on Test currently. I have only ever encountered the first and third bugs...
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#4
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lol those bugs are nothing compared to this one that happened last night.
![]() I simply teleported to Jorden from another server and saw that. This must be an on-going SvS issue.
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#5
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Quote:
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#6
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No clue. And that was only the beginning. I teleported to Jorden to get out of that dimension which was a long shot. It worked except with a twist: my pirate faced me the whole time I was moving about the ship, even when I was manning the cannon. I didn't take screenshots of those but it was very hilarious watching it. rofl
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#7
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Quote:
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#8
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Here is something to think about:
My impression is that the glitches only start happening after I've been online for at least a couple of hours. Would you others agree with me? (I'm here right now because the game froze on me during a teleport, after I'd been online for 3-1/2 hours.) Crimson Rose |
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#9
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I've seen it too. RAM is sapped at some point due to either length of play, or the constant intensity of those battles involving a lot of players which include those enemies.
Switching servers tends to create certain glitches like mine did. Teleporting to that unique SvS environment is the reason why I had those graphical errors. Everything else was functioning normally. |
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#10
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It could be caused be the ever expanding cache size due to D's game engine's enormous memory leakage problem. Try logging completely out of game every couple of hours and logging back in and it should help alot.
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#11
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I agree with the memory leak problem... My cache gets huge sometimes after playing for hours as well as the RAM usage goes up the wall.
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#12
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lol mine's got sapped over an hour ago. Virtual memory can be a pain.
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