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Old Release Notes - December 31, 2009

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  #1  
Old 12-18-2009, 08:38 AM
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Test Release Notes - Play Pirates Online Through The Website

Play Pirates Online Through The Website

  • Calling all Testers! Soon you’ll be able to play Pirates Online just by visiting the Pirates Online website. Download the game, log in and start playing all through PiratesOnline.com. This new feature is now ready on our Test Server website. You must have Test Server Access to play Pirates Online through your web browser. The game will need to download again, so please be patient during this process.

Please report any issues you encounter using this feedback form.

Last edited by Jack I; 12-18-2009 at 05:37 PM.. Reason: Formatted
  #2  
Old 12-18-2009, 12:12 PM
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As long as it works in google chrome, i'm happy. Using this in a tabbed browser should make it easier when i'm doing homework.
  #3  
Old 12-18-2009, 03:01 PM
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I dont know if this could be considered an Upgrade... Or a downgrade...
  #4  
Old 12-18-2009, 03:02 PM
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Site for test?

All i got was mail saying your invited no test site.
  #5  
Old 12-18-2009, 03:05 PM
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If anyone is confused... This is for playing POTCO in your Web browser (Firefox, IE, Ect.) But you must redownload it though...
  #6  
Old 12-18-2009, 03:09 PM
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I know you play it on a browser but could anyone that doesnt have test find the site and start playing?
  #7  
Old 12-18-2009, 03:10 PM
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Pixie Hollow is like this. I dont think this is gonna be a good thing for Pirates. And who wants to redownload this game anyway?
I just hope testers do test this before Disney has planned on inplementing it.
  #8  
Old 12-18-2009, 03:19 PM
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Reminds me of the toontown test website. Really hope they do more than just release notes with the test websites. Like test only info.
  #9  
Old 12-18-2009, 05:33 PM
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Quote:
Originally Posted by Aaron McEagle View Post
Site for test?

All i got was mail saying your invited no test site.
http://apps.test.pirates.go.com/pirates/

Quote:
Originally Posted by swashbuckler II View Post
If anyone is confused... This is for playing POTCO in your Web browser (Firefox, IE, Ect.) But you must redownload it though...
You don't actaully have to re-download the game, all the game info is stored in a cookie on the site. What you download is a Panda3D app that works with your browser so that it can read the cookies it needs to run the game.

Quote:
Originally Posted by Aaron McEagle View Post
I know you play it on a browser but could anyone that doesnt have test find the site and start playing?
No. Even if they found the link to the test server site, you have to have your account enabled to log in to any link that reads from the test database. So while the site may be common knowledge, only testers will be able to access the test server from it.

Quote:
Originally Posted by djr_8fan View Post
Pixie Hollow is like this. I dont think this is gonna be a good thing for Pirates. And who wants to redownload this game anyway?
I just hope testers do test this before Disney has planned on inplementing it.
Yeah, I have to agree on this. When I download a game I expect for it to be a game that I have to use all my resources to play and have a high-end game at the likes of it. Many have complained that the game's graphics have gradually declined, and something makes me think this is what it was leading to was an in-browser game rather than a full game that requires a download of numerous files.

EDIT: I would like to clarify on my statement above. When I referred to them trying to turn the game into a "browser based game", I was referring to a game that ran just like a client based game but used flash programs and intricate PHP coding to run a full game, such as Pirates, via a browser. One good example of a game like this that comes to my mind is FusionFall, another 3D, full MMORPG ran by Cartoon Network. When this game first opened in Beta testing stages, it was a downloaded, client-based game as Pirates currently is. Early in testing though they teamed up with a company that works on intricate flash system coding and moved the entire game onto their website, where it is now ran through your browser. In no way was I referring to a 100% flash based game such as Club Penguin or Pixie Hollow, and I'm sorry for any confusion I may have brought on.
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Last edited by Jack I; 12-18-2009 at 08:13 PM.. Reason: Clarification on my part.
  #10  
Old 12-18-2009, 06:04 PM
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Ok thanks Jack.
  #11  
Old 12-18-2009, 07:38 PM
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im confused will you be "forced" to download the game again? or is it a new "option" like 3D?

another "fail" if you ask me why do they want to make it a game like "Club Penguin" where you have to go to their website to play??

Last edited by Sven Niscadae; 12-18-2009 at 07:54 PM.. Reason: Merged
  #12  
Old 12-18-2009, 07:52 PM
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Quote:
Originally Posted by Jamesvsthekraken View Post
im confused will you be "forced" to download the game again? or is it a new "option" like 3D?
So far this just looks like another way to access the game, without having to install it via a setup program and launcher. It has no bearing on the already installed client. From what I can see from my file system, it does cache files from their site in order to run the game but not to the degree of the game client does (size-wise).

I suppose this is a good solution for people without too much space on their drives or are using a computer that they don't want to install a program on. Though I'd think the prices of hard drives is decent enough that the former shouldn't be a problem, and the latter... well, there's probably a reason you're not (or can't or aren't supposed to be) installing software on the computer.

I'm still waiting to see the real reasoning behind this as I can't imagine performance being better when the game is running through another process such as the web browser. If the whole thing takes a significant load off my CPU, that'd be something else I guess though I can't imagine the graphic quality would be better than an installed client. Kind of theorizing at the moment but I'll try it out more later when I'm home.
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  #13  
Old 12-18-2009, 08:40 PM
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Quote:
Originally Posted by Sven Niscadae View Post
So far this just looks like another way to access the game, without having to install it via a setup program and launcher. It has no bearing on the already installed client. From what I can see from my file system, it does cache files from their site in order to run the game but not to the degree of the game client does (size-wise).

I suppose this is a good solution for people without too much space on their drives or are using a computer that they don't want to install a program on. Though I'd think the prices of hard drives is decent enough that the former shouldn't be a problem, and the latter... well, there's probably a reason you're not (or can't or aren't supposed to be) installing software on the computer.

I'm still waiting to see the real reasoning behind this as I can't imagine performance being better when the game is running through another process such as the web browser. If the whole thing takes a significant load off my CPU, that'd be something else I guess though I can't imagine the graphic quality would be better than an installed client. Kind of theorizing at the moment but I'll try it out more later when I'm home.

Agree with your reasons sven.
  #14  
Old 12-18-2009, 09:07 PM
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I have to agree with you as well, Sven, except I can't imagine it saving any hard drive space. If anything, it will use more hard drive space as you now have to download and install the Panda3D plug-in. I just hope we aren't going to be forced to play inside a browser. When I play games (especially online), I usually shut everything else off so that nothing else is contributing to the lag, either by network or by CPU. If we have to have a web browser open while playing, that will just be stupid. Hopefully they make it an option to play in the browser or not. I don't have a good feeling about this, though.
  #15  
Old 12-18-2009, 10:00 PM
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Just a reminder for everyone, this thread is for general discussion of the new release. All test discussion (bugs, glitches, crashes, etc.) should be kept in the thread we have in The Helm.

Click here to go to the test thread.
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