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The Rusty Cutlass Official archive about Weapons and Skills

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  #1  
Old 10-19-2008, 02:21 AM
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Post French and Spanish Style's Possible Build Abilities

Personally, I would like to get special ways to use the cutlass, rather than the way we know how to now. I'm talking about the way that Spanish undead's use two cutlass' and French Undeads use a faster attacking form.

I believe that you could switch the style of cutlass you have by using F8 so that you could use the style you prefer for a certain moment, or battle. These Styles may be unlocked by yet, more French and Spanish dirty-work, but, it looks like it'd be worth the quests. Even the training may be worth the time it takes to get done.

French Speed Style Abilities:

Level 1 Abilities- Stab & Slice(Combo Skills)
Stab-The Cutlass does a quick jab into the chest of an opponent, as the blade is pulled out and moved slightly to the bottom right of your foe.
Slice- A strike from the cutlass that goes across the enemies body moving up left across the enemies body.

Level 2 Ability- Toe Break(Combat Attack)
An abilty that moves very fast, as you stomp on your opponent, it interupts any move, and makes them jump up and down, not being able to attack(Only Undead and Human's will bounce, other enemies will feel effects, but not jump).

Level 4 Ability- Expose Smack(Combo Skill)
Hits the enemy with your arm after coming up from slicing them, this will cause attacks to do more damage on the enemy for 2 seconds.

Level 6 Ability- Complete Dodging(Combat Attack)
Allows you to completely dodge your opponents attacks for 1 second, adding 1 second for each Rank up.

Level 8 Ability- French Pride(Passive Skill)
Gives you 4% more chance to get hit by enemies, adding 2% more chance for you to attack enemies, adding 4% to your chance, and 2% to theirs chance every rank up. Increasing your overall speed by 2%, adding up to 2% each time you rank up.

Spanish Dual Wielding Cutlass Abilities:

Level 1 Abilities- Right Hack and Left Slash(Combo Skills)
Right Hack-Your character's right arm moves in the same direction as Hack with the Regular Cutlass Style.
Left Slash-The left arm of your pirate will move in the same motion as Slash on the Regular Cutlass Style.
(Takes about a second or so to recover and get ready to attack an enemy again).

Level 2 Ability- Double Sweep(Combat Attack)
This skill allows your pirate to do a sweep ability similar to sweep, even though it has two blades, and goes slower, it does over two times as much damage as regular sweep.

Level 4 Ability- Cleave of Death(Combo Skill)
Your pirate will now raise two blades upward, and force down with great power one the enemy(Even though this is a great and tough move, it takes a few seconds to start the new combo move).

Level 6 Ability- Complete Knockback Slash(Combat Attack)
A fierce Block that knocks the enemy away from you, keeping them stunned for 1 second, adding 1 second for each rank up.

Level 8 Ability- Spanish Pride(Passive Skill)
Gives you 2% more chance to get hit by enemies, adding 4% more chance for you to attack enemies, adding 2% to your chance, and 4% to their chance every rank up. Increasing your overall stun times by 2%, adding up to 2% each time you rank up.
(Not done, just heading back to the game.)

Last edited by Harukantos; 10-19-2008 at 11:28 PM..
  #2  
Old 10-19-2008, 12:59 PM
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Hmm.. cool ideas.
  #3  
Old 10-19-2008, 01:23 PM
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Yea i do want more variation in the game like maybe we can join the french (not undead) or spanish (not undead) or caribbean (not undead) and have different style ships and weapons and skills!
  #4  
Old 10-19-2008, 01:31 PM
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Great idea !!!!!!!!!!!!!!
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I'm Fighting for the French because I'm French !

  #5  
Old 10-19-2008, 11:15 PM
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I pernally feel we should be able to join a War like thing, sorta like PvP, but, it is just like a island of people from all servers. It's meant for a glitch like the skeleton glitch, but it has no jail, and you are teleported to a random area on the island.
  #6  
Old 10-20-2008, 02:22 AM
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i would like this but you are missing out on all cool moves that the undead have!!
french:
front-kick(the french actually do this in mid-air)
spanish:
dual-barrage(3 repeated double attack moves)
dual-combo(6 extremely fast slashes and cuts)
dual-spin or something like that( spins twice htting enemy 4 times)
dual-X slash( double attack last move being an X slash that wounds)
  #7  
Old 10-20-2008, 11:09 AM
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Quote:
Originally Posted by POTCO fan View Post
i would like this but you are missing out on all cool moves that the undead have!!
french:
front-kick(the french actually do this in mid-air)
spanish:
dual-barrage(3 repeated double attack moves)
dual-combo(6 extremely fast slashes and cuts)
dual-spin or something like that( spins twice htting enemy 4 times)
dual-X slash( double attack last move being an X slash that wounds)
No worries bud, I haven't forgotten those, just going to have them as some of the better moves in the end of the build. Double Sweep may be changed to Dual Spin, since I haven't sen it, thanks for the memo on that BTW. But, no worries, I'll have them in the build in some place for sure.
  #8  
Old 10-20-2008, 10:15 PM
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Got a lot to say: I'll say what I can in increments. First off, if anything of the sort is done, it has to be quite limited: you don't want there to be anything superior in any way to another as it relates to fighting styles, else the point is defeated--that includes the stock build now.

Secondly, what of when the sword is not in use? The passives must remain the same for each build, and the points dedicated for one build must be dedicated for all, regardless of whether you want it to or not. (You can't have 125 points in Endurance only when using the first sword style...)

Third of all, there should be different mechanics: no point for just damages and attack times and effects to be slower or heavier or what not.

Fourth of all, the points can't just be assigned via leveling: they'd either be shared with the weapon, which would give you another whole scheme in a single moment, or they'd be assigned in a different way. I like the idea of their skill points being assigned via quests. You'd start with 11 or so, being at level 12--any points put in Endurance or Parry would already be spent. Reassigning points at the shop would merely refund all points in the Sword and give back these points as well. Putting a point in Parry or Endurance for the stock or these builds would put a point in either of the others as well.
Quote:
French Pirating School: Score quick hits on the enemy while reducing the threat of their attacks!
1-- , combo, reduces damage from an enemy by 10% for 2 seconds
1-- , combo, reduces damage from an enemy by 10% for 2 seconds
2-- , combat,
4-- ,
6--Parry, passive, add 2% chance to dodge an enemy attack per point
8-- ,
10-- ,
12--Endurance, passive, add 25 HP to your health per point
14-- ,
17-- ,
20-- , combat,
Quote:
Spanish Pirating School: Score numerous, powerful hits on your enemy while deflecting theirs!
1-- , combo, 2 hits, 8% chance to deflect the next hit
1-- , combo, 2 hits, 8% chance to deflect the next hit
2-- , combat,
4-- ,
6--Parry, passive, add 2% chance to dodge an enemy attack per point
8-- ,
10-- ,
12--Endurance, passive, add 25 HP to your health per point
14-- ,
17-- ,
20-- , combat,
Quote:
Weapon Upgrades:
French Blade--Level 14 French option: +2 damage
French Blade--Level 17 French option: +4 damage
French Blade--Level 20 French option: +6 damage
French Blade--Level 23 French option: +8 damage
Spanish Blades--Level 14 Spanish option: +2 damage
Spanish Blades--Level 17 Spanish option: +4 damage
Spanish Blades--Level 20 Spanish option: +6 damage
Spanish Blades--Level 23 Spanish option: +8 damage
All in all, I like the concept: I had an idea of the sort a long time ago. However, I don't know if the Spanish style should involve two swords simply because the undead have two, but iunno. This same sort of thing could be done with the other weapons I guess, which would be fun with the Grenades, as well as interesting. An EITC Dagger split, a Molusk/Brinescum (Brinescum right?) Doll split, and a Jolly Roger grenade split: would be great fun. Perhaps the Musket, which people wanted to incorporate, could be a Navy weapon alternate of the Pistol. Who knows?

Last edited by League; 10-21-2008 at 10:38 PM..
  #9  
Old 10-22-2008, 03:12 PM
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Post

Peronaly, I'd never expect pirates to add such a feature, and it seems like It'd be very difficult to make without all the lag. Plus, after the last update they'll probably make a new boss or something stupid like an island with no meaning. Or even a new storyline that is only available to level 20's, just to make all the level 40's angry. Either way, I know they'll do something completely unexpected, or just laggy and bugged. And, nothing against you, I agree, it'd need to be sorta limited, even if it was a great addition to the game, they always seem to make us 10x as good as the enemy, why bother if they just ruin us in the end.
  #10  
Old 10-22-2008, 08:28 PM
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Oh yeah, Spanish Pride! I'd love these moves...for me being on the spanish team myself.
  #11  
Old 10-22-2008, 09:02 PM
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But they could never add a passive like that...
 


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