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Old Loot skulls , pouches , and chests what's the difference/

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  #1  
Old 12-28-2010, 08:38 PM
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A Theory

After trying for many hours to get famed and legendary weapons, I've been pondering how to increase my chances of good loot and have come up with a rather interesting idea. Say, if one wanted to get the sword of el patron or some strong sword of that manner. They could make an account with only sword so that the only weapon drops they got were swords. At the same time, they would keep ammo full and tonics full so that these could not be part of what they get in the chest. This would leave only blades, cards, treasures, gold, and clothing to be given as loot. This means that there is a greater chance of getteing a good blade in a loot skull chest because it can't be filled up with ammo and other stuff. I was wondering if anyone here thinks that this would actually make a difference when searching for weapons. Do you think that full ammo and tonics would help at all?
  #2  
Old 12-28-2010, 08:42 PM
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I actually never thought of that.... it actually might work.. it just might work... you would end up getting a lot of repeat famed, but I think it would work.
  #3  
Old 12-28-2010, 08:49 PM
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I think that that might actually work! Those are some excellent theories, mate! I look forward to the conclusion of this experiment.

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  #4  
Old 12-28-2010, 08:54 PM
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I have one unlimited access slot left so I think I'll try it out with my next character. On a side note, I found out that you can get throwing knives from Smasho even if you don't have dagger unlocked. Not sure if this is a new development though.
  #5  
Old 12-29-2010, 04:59 AM
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No, it won't work. Trust me. Each skull chest is supposed to have at least one common weapon no matter what. Having some ammo in it doesn't change that. Skull chests usually have at least two weapons, usually rare.
  #6  
Old 01-07-2011, 10:53 PM
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Just thought of something else, it would probably help to not have any of those treasures such as the 9 rogues or navy decorations.
  #7  
Old 01-07-2011, 11:29 PM
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Though, you will still find sailing items I believe; rams, charts, globes. Still, pretty good idea.
  #8  
Old 01-08-2011, 02:51 AM
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I dont think it would work, without using guns, your kill speed will increase dramaticly. using guns, your kill speed may be about 10 secs for DH, but with swords, that would be about 30-40 secs. A lot less loot, skulls and chance of famed.
  #9  
Old 01-08-2011, 11:02 AM
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Quote:
Originally Posted by ruisen2000 View Post
I dont think it would work, without using guns, your kill speed will increase dramaticly. using guns, your kill speed may be about 10 secs for DH, but with swords, that would be about 30-40 secs. A lot less loot, skulls and chance of famed.
Not necessarily. I can kill DH with my sword in less than 60 seconds. Or better yet, I could just go to Abassa DH and kill him in less than 6 seconds.

Back on topic though, I'm pretty convinced that this wouldn't work and there would just be more filler (gold, clothes, common swords, etc.). I'm training a sword/dagger-only pirate at the moment, and this is what I have noticed.
  #10  
Old 01-09-2011, 07:15 PM
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Yes, this does work, James! I met a pirate in the mines on abassa and he had Patron, Behemoth, and World Eater. He only used dagger and sword. Not even a ship xD. This is why I made a sword/dagger only pirate too.
  #11  
Old 01-14-2011, 04:08 AM
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Interesting! I believe I thought of this some time back but never thought much of it. I am surprised it works! Maybe I will try it sometime.
  #12  
Old 01-14-2011, 07:33 PM
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Mh somebody must try this
  #13  
Old 01-14-2011, 09:28 PM
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Yeah somebody should, I really hope it could work, because... Well, I need better loot!
  #14  
Old 01-14-2011, 10:21 PM
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I like to even out my weapons and skills, so i'm not going to try it. but nice theory!
  #15  
Old 01-17-2011, 11:20 PM
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Nice theory! I was at dark testing the theory and I got a famed sabre! But the drops usually won't start until your around levels 15-18.
 


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