Quote:
Originally Posted by OFxZeppers
http://en.wikipedia.org/wiki/Quake
Saw the date on that.. lol
Just making me feel older!!! subject change!!! j/k
Anyone see the movie "DOOM" it was modeled after the game which was Quakes predecessor, and John Carmack (the original master brain behind it all) was in the movie as a scientist (he gets killed).
My favorite line in that whole movie is when "Sarge" (The Rock), says "Im not supposed to die in this movie" just before he dies.. lol
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John Carmack wasn't actually in the movie...just the first scientist who lost the ear and was later killed when he mutated was named after him...
As for FPS games...played em all from the very beginning...used to even compete semi-pro leagues when it was the PGL and OGL...back during Q2 and did the QuakeCons for Q3...spent many a night with GTKRadiant making a ton of maps...Neil Manke was my hero of the time...those that remember him will from his mods for Quake 2 and Half Life(They Hunger 1,2 & 3; DarkStar), plus the granddaddy of all user made maps...The Edge...
Now even though, after reading the various posts, I will agree that many FPS games are just the same grind over and over...but there were quite a few that broke barriers and set standards by which all are judged...
We had the DOOM and Quake series...but rem how monotone the colors were?...that was shattered by the original Unreal which brough us vivid color to FPS games, plus a wicked AI for that time period(rem the SKaarj?)...then all molds were broken when Half-Life came out...the numero uno FPS game which was only usurped by it's sequel Half-Life 2...both had compelling storylines as well as great action and suspense...
Of course other games broke molds as well...rem the Thief series? From first person shooters to Thief and First Person Stealth where you hid in the shadows and had to avoid trouble...Clive Barker brought us Undying which was First Person Horror...even though many FPS games copied each other many others were very innovative and lead the way to the newer technology and games we have today...one such game, even though ridden with bugs, is the S.T.A.L.K.E.R. series which is deeply immersive within an ever changing enviroment...call it a living world...
Each genre has it's place...MMO's give an ever expanding world whereas FPS games are limited...but some have tried to combine the two...when they get it right we'll have a grand time...