Quote:
Originally Posted by OFxZeppers
Anyone see the movie "DOOM" it was modeled after the game which was Quakes predecessor, and John Carmack (the original master brain behind it all) was in the movie as a scientist (he gets killed).
My favorite line in that whole movie is when "Sarge" (The Rock), says "Im not supposed to die in this movie" just before he dies.. lol
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I Love that movie LOL!

Man I havent seen that in years...
Heres some DukeNukem bits for ya - I was really big on the Map Editor towards the end - I built an entire hospital (3 floors, fly out windows using jetpack, parking lot - elevators and stairs - the works) using actual floor plans of the building...
The cafeteria was a big hit area, as well as the patient floors - dirty fighting was on the main floor where the offices were (small rooms conected by vents and back halways). You could raid closets for health and supplies or just steal them from patient rooms LOL

Tthe BEST part was I designed 1/3 of the Hospital to actually blow up! - and if hit just a certain way you could actually destroy one side of the entire building! This left the side exposed with rubble to scrounge through but fly from any floor at the same time - a great project
Then, I went even bigger - and built an entire working NASCAR racetrack arena! Complete with 4 working race cars on an oval track, in-field setup, Grandstands and Garage areas (connected with ventelation for sneaking around the track using elevator sprites which actually work like teleoprters for those in sprite world

- the race cars I used the train sprites and got them running on four programmable tracks...) You could jump onto the race cars drving by and climb in and shoot guys in the stands or the infield

Pop out of vents right in the middle of the in-field or in any garage bays... it was my best work
Ah the good old days... if only DN4 would come out - and have an interface like that again I'd have to try to build them again