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If there were a monthly quest that you could do (um, that would be, once a month) to get as many as ONE skill point reallocated, that might be OK. It certainly would be smart for Big D - keep a fishhook out there for people who have drifted away from POTCO.
But any wholesale reallocation of skill points would be an insult to anyone that played the game this past year.
Whenever the underlying mechanics of the game change to suit the whims of the programmers, this issue will resurface. The fundamental changes to sailing when they released ship-vs-ship (broadsides have new shorter ranges mugh less damage, open fire no longer does NOTHING, windcatcher now doesn't work at all, grape shot for the first time has a use, ramming speed is suddenly not only useful - but actually essential, fury and thunder now disable/lock up opponents, etc.) mean that any pirate "built" for pirates online prior to SvS now not only don't have their planned on abilities, but are also prevented from being built for the "new" pirates online.
If they did the same thing to cutlass (e.g. made "sweep" and "blade storm" suddenly do nothing at all, but made "taunt" suddenly multiply all subsequent damage by a factor of 8 or 16) people would have the same desire to reallocate skill points.
Last edited by Edward Edgemenace; 09-09-2008 at 09:30 PM..
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