Quote:
Originally Posted by OFxZeppers
Actually, you cant.
What you can do, is make it 'harder' to level the other weapons, but really only marginally. Notoriety is one factor that effects how much damage your attacks do, and therefore can effect the number of reps you frequently rewarded, however the weapon level itself plays actually a larger role. So low level weapons should still be able to get decent rep rewards comparably to if they had been done by the pirate at lower levels of notoriety.
A pirate concentrating on only 1 or 2 weapons, doesnt really mess themselves up, they just use the easier 'lower notoriety' reps on two weapons.
In reality it all evens out if you intend on fully mastering your pirate, and other than making one weapon harder to level than another was, it ends up making no difference when you look at the big picture.
And studying the documents you referenced could help pirates get the most reps out of thier battles.
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OK, I have to disagree, slightly. If you level up grenades LAST, you have indeed messed up. When you are lvl 40 trying to master grenades in Tormenta Cave, getting five points for each Molusk or Urchinfist killed (well, sometimes three or one or zero) you'll see that ANY other weapon would have been better to finish with. I know I didn't learn about the Kingshead invincible glitch until after I was fully mastered, but those assassins only go up to lvl 35, so they wouldn't help you anyhow. (One point each, only sometimes? Bah.)
If you plan on driving any boss battles, having rank five TOUGHNESS on grenades is pretty important. So, really, if you make an effort to master any weapon first, it should be grenades. But if you wait to master them LAST, it is positively a mistake.